Carmageddon: Reincarnation natter with nobby, Sim & Trifle... AMA (self.IAmA)
submitted 8 days ago* by nobby_SG
UPDATE!!! : 2ND AMA! THIS FRIDAY! 6:00PM BST!! (25th May 2012) 
Hi, I'm Neil (nobby) Barnden, co-founder of Stainless Games and Exec Director on Carmageddon: Reincarnation. I've been working on the project with a small team at Stainless, since we bought back the IP rights to the Carmageddon brand near the end of 2010. We're currently running a Kickstarter campaign to help fund Carma:R to its first release in Feb. 2013. I'm here tonight (and I mean tonight, it's late... for me) with fellow team members, Producer Dave (Trifle) Hosier, and Sim (Simista) McDermott. We'll be here for the next two hours to tag team your questions. So... AMA!
EDIT: Well guys, it's been a lovely evening in your company - we've all been laffing here at the great comments, feedback and suggestions. We've answered as many questions as we could - apologies to anyone that we didn't have the time to get around to. But the time has come for Sim and Dave to wheel me back to the Home, before lockdown... Thanks to everyone who contributed, take care and goodnight! 

all 333 comments

[+]Mintydog 22 points23 points24 points 8 days ago  (1 child)
[–]Mintydog 22 points23 points24 points 8 days ago
Will you have the driver status panel that was in Carmageddon II? The one that tells what the driver closest to you is thinking? "Searching the area" "After your blood" "Shitting himself"? They really made me laugh Also will there be underwater areas? I really didn't like going underwater in the game.
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[+]Custodian_Carl 2 points3 points4 points 7 days ago  (0 children)
[–]Custodian_Carl 2 points3 points4 points 7 days ago
As soon as I was underwater I wanted out and blamed myself for ever going in 
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[+]Toikka 17 points18 points19 points 8 days ago  (11 children)
[–]Toikka 17 points18 points19 points 8 days ago
Please include a Classic Soundset. The pedestrian scream and the narrator "CHECKPOINT!" are just so iconic I couldn't really feel it being Carmageddon without 'em.
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[+]nobby_SG[S] 37 points38 points39 points 8 days ago  (9 children)
[–]nobby_SG[S] 37 points38 points39 points 8 days ago
Oh yes, I want to do this. But then I would, as I am 90% of the non-female sound effects in the original game... Including Max, the Countdown Guy, narrator, ped screams, etc. 
I'm the Dennis Waterman of the game sound effects world.
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[+]Skie 5 points6 points7 points 8 days ago  (0 children)
[–]Skie 5 points6 points7 points 8 days ago
"Checkpoint!" and "Race Completed!" have stuck with me ever since.
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[+]seithon 2 points3 points4 points 8 days ago  (0 children)
[–]seithon 2 points3 points4 points 8 days ago
There is something wonderful about that... so much love in the game lol :)
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[+]LastUsername 2 points3 points4 points 7 days ago  (0 children)
[–]LastUsername 2 points3 points4 points 7 days ago
When i think of Carmageddon, I think of the vet screaming "I was in the war!".
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[+]icStatic 1 point2 points3 points 8 days ago  (1 child)
[–]icStatic 1 point2 points3 points 8 days ago
"I was in the war!"
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[+]Mintydog 0 points1 point2 points 8 days ago  (0 children)
[–]Mintydog 0 points1 point2 points 8 days ago
"I was in the coalition"
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[+]Anti_People 0 points1 point2 points 7 days ago  (0 children)
[–]Anti_People 0 points1 point2 points 7 days ago
What does the granny ped actually say ? I've always heard it as "hit the wall!"
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[+]oranac 1 point2 points3 points 7 days ago  (0 children)
[–]oranac 1 point2 points3 points 7 days ago
GOD DAMN MOTHER-!
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[+]double2 0 points1 point2 points 7 days ago  (0 children)
[–]double2 0 points1 point2 points 7 days ago
I WAS IN THE WAAAAR!
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[+]BattleMetalChris 0 points1 point2 points 8 days ago  (0 children)
[–]BattleMetalChris 0 points1 point2 points 8 days ago
As long as you're not singing the theme tune too.
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[+]Coffee_Pyramid 1 point2 points3 points 8 days ago  (0 children)
[–]Coffee_Pyramid 1 point2 points3 points 8 days ago
Agreed!
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[+]Coffee_Pyramid 17 points18 points19 points 8 days ago  (6 children)
[–]Coffee_Pyramid 17 points18 points19 points 8 days ago
I'm the seventh backer who wants to be a pedestrian in the game. So my questions will be about the pedestrians.
1.	What files do we have to send so your art department can skin them to your models? Can I also be the pedestrian that does all those flips from Carmageddon 2?
2.	What is the idea on having users play as pedestrians? Will that be in a multiplayer mode or individual and can we choose the pedestrian? In other words, can I be myself running in the Carmageddon world?
3.	Is it possible to have a "Pedestrian Riot" powerup? I'd like to see pedestrians fight back at the vehicles for more added chaos.
I'm sooo psyched for this game. Thanks for doing an IAMA!
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[+]nobby_SG[S] 14 points15 points16 points 8 days ago  (2 children)
[–]nobby_SG[S] 14 points15 points16 points 8 days ago
Hey Coffee_Pyramid, congrats on your impending legendary status! 
1.	Ideally, please send us your skin. Failing that, photos of your face (ideally, one good photo of your face as evenly lit as possible, and reference photos from different angles) will be fine. And some full length photos will also help. Esppecially if you always wear the same clothes, like Charlie Brown or Homer. I'm skipping deftly over part two of your first question, because I can't remember any flipping ped in C2. But send us a screenshot, and we'll make it so.
2.	We will make it possible to be yourself in the Be A Ped games. Of course.
3.	Like it. Of course, peds are soft and squishy, and cars are hard and unyielding. So it could (probably would) end messily.
Thanks for your pledge!
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[+]rakista 8 points9 points10 points 7 days ago  (1 child)
[–]rakista 8 points9 points10 points 7 days ago
So is this game going to be moddable? That is what keeps games going. 
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[+]jontelang 2 points3 points4 points 7 days ago  (0 children)
[–]jontelang 2 points3 points4 points 7 days ago
Yes, says so on the kickstarter FAQ
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[+][deleted] 4 points5 points6 points 8 days ago  (1 child)
[–][deleted] 4 points5 points6 points 8 days ago
Pedestrians fighting back, even in a limited fashion would be really really cool!
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[+]random_monkey 2 points3 points4 points 8 days ago  (0 children)
[–]random_monkey 2 points3 points4 points 8 days ago
I vaguely remember the pedestrians in TDR using molotov cocktails against the cars? Albeit it looked crap.
Could be fun to see peds trying to tip your car over if you get stuck, or you land on your side and they push you onto your roof ;D
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[+]Sculay 0 points1 point2 points 5 days ago  (0 children)
[–]Sculay 0 points1 point2 points 5 days ago
Can't wait to run you over!
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[+]BathTubNZ 14 points15 points16 points 8 days ago  (6 children)
[–]BathTubNZ 14 points15 points16 points 8 days ago
I love the soundtrack for Carmageddon, it's just so perfect. I would listen to it outside of the game as well. It was actually years before I even knew it was an instrumental version of Demanufacture by Fear Factory. 
Is there any story behind getting this music for Carmageddon? And any possibility of having it (at least as an option) for Carmageddon Reincarnation?
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[+]nobby_SG[S] 12 points13 points14 points 8 days ago  (5 children)
[–]nobby_SG[S] 12 points13 points14 points 8 days ago
I love that soundtrack too. I've only briefly listened to a couple of the studio recordings of the tracks, and I much prefer "our" versions. We may be able to use the tracks again - we're actively looking into it.
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[+]Poogy 17 points18 points19 points 7 days ago  (2 children)
[–]Poogy 17 points18 points19 points 7 days ago
I kid you not (and I can verify this privately), I'm extremely close to Fear Factory, both personally and professionally. I'm near positive I can get a dialogue started. Please let me know if this is something you'd like to pursue and I'll provide all the verification necessary.
Edit: I fucking adored Carmageddon and have been chomping at the bit to see a follow-up.
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[+]nobby_SG[S] 2 points3 points4 points 6 days ago  (0 children)
[–]nobby_SG[S] 2 points3 points4 points 6 days ago
Poogy - it would be great if we could talk about this some more. Message inbound! 
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[+]Weses 0 points1 point2 points 22 hours ago* (0 children)
[–]Weses 0 points1 point2 points 22 hours ago*
Holy sh#t! Would love to hear a re-recording of Zero Signal or something of that nature. Those palm muted, fast picking guitars during the intro really defined the feel of the game for me.
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[+]BathTubNZ 9 points10 points11 points 8 days ago  (0 children)
[–]BathTubNZ 9 points10 points11 points 8 days ago
Hah yes, the vocals were certainly a shock after getting used to the instrumental versions. 
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[+]Aqueously90 1 point2 points3 points 8 days ago  (0 children)
[–]Aqueously90 1 point2 points3 points 8 days ago
Great news, maybe Fear Factory would be interested in doing something similar with their latest album?
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[+]icStatic 29 points30 points31 points 8 days ago  (4 children)
[–]icStatic 29 points30 points31 points 8 days ago
Please focus on making the game as fluid and responsive as possible - i.e. 60fps and low latency over higher quality graphics.
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[+]tomovo 17 points18 points19 points 8 days ago  (3 children)
[–]tomovo 17 points18 points19 points 8 days ago
Exactly. GTA Vice City-level graphics would be more than enough, it's the handling and responsiveness that matters.
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[+]nobby_SG[S] 26 points27 points28 points 8 days ago  (2 children)
[–]nobby_SG[S] 26 points27 points28 points 8 days ago
Noted guys. 
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[+]Colorfag 28 points29 points30 points 8 days ago  (0 children)
[–]Colorfag 28 points29 points30 points 8 days ago
But if you can squeeze in HQ graphics, we wont be upset about it, either.
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[+]raiderofawesome 14 points15 points16 points 8 days ago* (2 children)
[–]raiderofawesome 14 points15 points16 points 8 days ago*
First, huge thanks to you guys! You have provided me with tons of gory fun over the years, and C2 remains one of my favorite racing games of all time.
Are you considering a mission structure more like C1 or C2? I preferred C1's way of doing things myself, as those weird timed missions in C2 to proceed to the next set of races was one of the only complaints I had about the game. I wanted an option to just say "Screw the mission" and go and run over whoever was telling me to smash up rooftop satellite dishes.
Also wanted to ask: the way I understand it, the original Carmageddon went through a couple movie licenses that fell through? Mad Max first then Death Race 2020, from what I read. Is this true or just a rumor? Thanks!
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[+]nobby_SG[S] 16 points17 points18 points 8 days ago  (1 child)
[–]nobby_SG[S] 16 points17 points18 points 8 days ago
Definitely closer to C1 than C2. The C2 missions - as you rightly point out - were a mistake. They came about very late in the development of C2, at a time when we'd spent the previous nearly 3 years making C1, Splatty, then C2, and for us the missions were a breeze! Unfortunately for most other peope they were a) too bloody difficult, and subsequently b) a barrier to progress. 
We want to return to the unfettered "finish it whatever the fuck way you want" philosophy of C1.
Due to creeping senility, I've forgotten completely if SCi looked into getting the Mad Max license. I only remember Death Race 2020...
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[+]Direnaar -2 points-1 points0 points 7 days ago  (0 children)
[–]Direnaar -2 points-1 points0 points 7 days ago
Yes, the missions were what killed the experience for me. I don't know if you guys did Carmadeggon: TDR2000, (it didn't have the same feel I guess) but keep the misisons as unlockable challenges rather than forcing to play them to progress.
Thanks for reviving one of my fave franchises :)
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[+]Dan50 37 points38 points39 points 8 days ago  (16 children)
[–]Dan50 37 points38 points39 points 8 days ago
Will we see the original Carmageddon games on GOG.com or Steam? 
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[+]nobby_SG[S] 41 points42 points43 points 8 days ago  (6 children)
[–]nobby_SG[S] 41 points42 points43 points 8 days ago
Stay tuned for further announcements... ;)
(Um, don't literally stay tuned here, all night.) 
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[+]razor792 6 points7 points8 points 8 days ago  (1 child)
[–]razor792 6 points7 points8 points 8 days ago
Do a 3DRealms and make Carmageddon ports for every single device out there, including the Atari 2600
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[+]tomovo 1 point2 points3 points 8 days ago  (0 children)
[–]tomovo 1 point2 points3 points 8 days ago
Except the "mess up the controls completely" part.
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[+]RedAero 1 point2 points3 points 7 days ago  (0 children)
[–]RedAero 1 point2 points3 points 7 days ago
(Um, don't literally stay tuned here, all night.)
YOU'RE NOT THE BOSS OF ME!
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[+]scemcee 1 point2 points3 points 7 days ago  (0 children)
[–]scemcee 1 point2 points3 points 7 days ago
Please make this happen!! I would re-buy C1 and C2 in a heartbeat if they were patched to work with Windoze7. Thanks for doing the AMA, I can't wait for the next one!! =]
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[+]xilpaxim 0 points1 point2 points 7 days ago  (1 child)
[–]xilpaxim 0 points1 point2 points 7 days ago
My panties, they are went. (Just to clarify, Reddit, I'm a guy, so please don't start messaging me with your weird shit)
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[+]MiniMacker 0 points1 point2 points 6 days ago  (0 children)
[–]MiniMacker 0 points1 point2 points 6 days ago
... You wear panties?
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[+]Toikka 10 points11 points12 points 8 days ago  (0 children)
[–]Toikka 10 points11 points12 points 8 days ago
This. This would really boost the sales of the remake and fund the franchise. Do it.
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[+]Tokei 2 points3 points4 points 7 days ago  (6 children)
[–]Tokei 2 points3 points4 points 7 days ago
Oh yes, THIS! My brother maintains a very old computer specifically so he can still play the original Carmageddon. I would slap down cash to be able to buy a copy that worked on my Win7 box.
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[+]ragemcgee 1 point2 points3 points 7 days ago  (0 children)
[–]ragemcgee 1 point2 points3 points 7 days ago
Me and my mates our building one for that purpose, we call them the shitboxes.
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[+]GeneralMaximus 0 points1 point2 points 7 days ago  (3 children)
[–]GeneralMaximus 0 points1 point2 points 7 days ago
AFAIK, the original Carmageddon was a DOS game. That means you can run it inside DOSBox.
Carmageddon 2 was definitely a Windows game, so it won't run on DOSBox. However, if you use Linux you might be able to run it under WINE.
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[+]Tokei 0 points1 point2 points 7 days ago  (2 children)
[–]Tokei 0 points1 point2 points 7 days ago
It's never run properly for me with any emulators in Win7. I can finally play Wolfenstein 3D (the original), but no Carmageddon. And no Dungeon Hack. And no Catacombs of the Abyss.
Damn you modern technology!
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[+]bromhead 1 point2 points3 points 7 days ago  (1 child)
[–]bromhead 1 point2 points3 points 7 days ago
http://atombomb.no-ip.org/blog/2010/12/10/how-to-play-carmageddon-and-splat-pack-with-3dfx-emulation-in-high-resolution/
got carmageddon 1 working on win 7 64-bit using this guide - and the graphics are a lot less dated than i'd thought http://www.youtube.com/watch?v=aez0Ah2stxc
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[+]Tokei 0 points1 point2 points 7 days ago  (0 children)
[–]Tokei 0 points1 point2 points 7 days ago
Never worked for me.
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[+]nevarforevar 0 points1 point2 points 7 days ago  (0 children)
[–]nevarforevar 0 points1 point2 points 7 days ago
I'm running Carmageddon on linux with wine, i wouldn't guess it would be that hard to run it on windows.
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[+]Morinaka 0 points1 point2 points 7 days ago  (0 children)
[–]Morinaka 0 points1 point2 points 7 days ago
A version of Carma 2 that works properly on Win 7 64 bit, i'd instantly buy it.
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[+]Toikka 12 points13 points14 points 8 days ago  (3 children)
[–]Toikka 12 points13 points14 points 8 days ago
You better have the first level make a comeback. That football stadium..oh my god that was the most amazing thing ever. Drifting into the football players...bahahaha.
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[+]DaveH_SG 5 points6 points7 points 8 days ago  (2 children)
[–]DaveH_SG 5 points6 points7 points 8 days ago
When I play the original now, I still go there and do that. Every time. It never gets old!
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[+]Toikka 4 points5 points6 points 8 days ago  (0 children)
[–]Toikka 4 points5 points6 points 8 days ago
"Maim Street Redux" would be a fitting start for the reincarnation of the series. Best way to pay homage, best way to show off to new players what it's all about :)
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[+]Simista 1 point2 points3 points 8 days ago  (0 children)
[–]Simista 1 point2 points3 points 8 days ago
me too! :)
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[+]Mad_Maxine 20 points21 points22 points 8 days ago  (16 children)
[–]Mad_Maxine 20 points21 points22 points 8 days ago
I know theres going to be a ton of questions about the cars and powerups, so once again have have to be ther ped-oh, I was just wondering and hoping that people would vairy acording to my area, rather than being gernic male, generic female.., Fat guys, old grannys, girls with huge boobs, and the classic white Hazmat Wheelchairs bikes or other objects? such as old people with oxygen tanks,(boom) Can you confirm or deny any of this?
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[+]nobby_SG[S] 26 points27 points28 points 8 days ago  (15 children)
[–]nobby_SG[S] 26 points27 points28 points 8 days ago
That oxygen tank idea is GOING IN! Thanks Maxine! And yes, we'll have a very wide range of appropriate peds, for all occasions and situations.
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[+]Psyrgery 17 points18 points19 points 8 days ago  (11 children)
[–]Psyrgery 17 points18 points19 points 8 days ago
The Stadium and football players need to come back! It was a blast to run over them all at 160+mph!
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[+]nobby_SG[S] 18 points19 points20 points 8 days ago  (5 children)
[–]nobby_SG[S] 18 points19 points20 points 8 days ago
Oh yes. Oh yes indeed. 
And of course you all know the Ped Electro Bastard Ray PUp in the left far corner of the football pitch..? 
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[+]Mintydog 4 points5 points6 points 8 days ago  (0 children)
[–]Mintydog 4 points5 points6 points 8 days ago
haha yes, it was a god send.
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[+]Mad_Maxine 1 point2 points3 points 8 days ago  (0 children)
[–]Mad_Maxine 1 point2 points3 points 8 days ago
I think everyone does, But the most efficent way is not allways the most fun? as Id tell my freinds who take to the beaches of blood in stella,
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[+]r00x 1 point2 points3 points 8 days ago  (0 children)
[–]r00x 1 point2 points3 points 8 days ago
Like Christmas came early...
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[+]123not-it 1 point2 points3 points 8 days ago  (1 child)
[–]123not-it 1 point2 points3 points 8 days ago
There was a Pedestrian Respawn in there somewhere too right? I think I remember hitting the Electrobastard Ray, wiping out the football players and fans standing in queue, driving to get the respawn and doing it all again before the electroray ran out. Hella mad credits. 
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[+]Mad_Maxine 1 point2 points3 points 8 days ago  (0 children)
[–]Mad_Maxine 1 point2 points3 points 8 days ago
Yep, was deffinatly, I rember that respawn too as I did the same thing, Anyway its 5:07, Guess were all done and its tome to go home? heh, was fun here, some cool stuff to read,
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[+]Kerrash_ 3 points4 points5 points 8 days ago  (2 children)
[–]Kerrash_ 3 points4 points5 points 8 days ago
Shouldn't it be the Olympic stadium this time? :P
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[+]Mintydog 1 point2 points3 points 8 days ago  (1 child)
[–]Mintydog 1 point2 points3 points 8 days ago
it SHOULD! And you get to chase Sebestian Coe round the track
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[+]Turbodonkey007 1 point2 points3 points 8 days ago  (0 children)
[–]Turbodonkey007 1 point2 points3 points 8 days ago
PMA - Positive mental attitude
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[+]Mintydog 0 points1 point2 points 8 days ago  (1 child)
[–]Mintydog 0 points1 point2 points 8 days ago
Oh god that was one of my most favourite bits, too bad it was damn hard to catch them on that grass.
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[+]Mad_Maxine 0 points1 point2 points 8 days ago  (0 children)
[–]Mad_Maxine 0 points1 point2 points 8 days ago
I allways rember thinking theres no chearleaders when I played, and found it odd how the crowd was painted on rather than being able to get into the stands, Also.. Awsome!, well im happy now.
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[+]Mintydog 9 points10 points11 points 8 days ago  (1 child)
[–]Mintydog 9 points10 points11 points 8 days ago
haha sick, great idea. What about someone walking around with a drip who just came out of hospital? Or a colostomy bag? imagine that thing bursting when you hit them at 50MPH!
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[+]nobby_SG[S] 12 points13 points14 points 8 days ago  (0 children)
[–]nobby_SG[S] 12 points13 points14 points 8 days ago
Ideas like the colostomy bag, that make us all piss ourselves here (wait, it that the right phrase to use?), will almost certainly get used. :)
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[+]Mad_Maxine 4 points5 points6 points 8 days ago  (0 children)
[–]Mad_Maxine 4 points5 points6 points 8 days ago
http://i.imgur.com/gf8P5.png
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[+]Mintydog 10 points11 points12 points 8 days ago  (1 child)
[–]Mintydog 10 points11 points12 points 8 days ago
The cars in the original games with offensive weapons were just for show, such as spikes, will such weapons still be just for show or can you piece a car door or impale a person with a spike (Screwie's drill for instance)
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[+]Psyrgery 1 point2 points3 points 8 days ago  (0 children)
[–]Psyrgery 1 point2 points3 points 8 days ago
This is very interesting, would be nice to have an answer from you guys! Eagle's saw should saw peds in half :D
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[+]registered-user 8 points9 points10 points 8 days ago* (2 children)
[–]registered-user 8 points9 points10 points 8 days ago*
How do you think your reboot will stack up against the similar games including the ones that have hit the market more recently than first version in the 90's (twisted metal, blood drive etc), a lot has changed, how will you make it better and more likely to stand out from the crowd and appeal to a new generation?
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[+]nobby_SG[S] 15 points16 points17 points 8 days ago  (0 children)
[–]nobby_SG[S] 15 points16 points17 points 8 days ago
Well, "better" is in the eye of the beholder. There will be fans of Twisted Metal who don't care much for our brand, and vice-versa. (Obviously more of the latter, but hey...) ;)
We think our game stands out from the crowd because of the qualities that made it great fun the first time round. Comedy violence, do what you like gameplay, and a general touch of surrealism to the proceedings. We want to retain and celebrate all these elements, and we're confident that a new generation will enjoy them the same way we still do.
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[+]Kminardo 0 points1 point2 points 7 days ago  (0 children)
[–]Kminardo 0 points1 point2 points 7 days ago
Just wanted to point out twisted metal beat beat them to release by a few years ;-)
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[+]Turbodonkey007 11 points12 points13 points 8 days ago  (5 children)
[–]Turbodonkey007 11 points12 points13 points 8 days ago
How about a magnet based power up, that can either attract or repel? (optional) for both or either peds and cars? it can completely attract/repel or affect the movement of the path of cars or peds movements/friction? EVERYONE LOVES MAGNETS!!!
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[+]Dark_Pontifex 3 points4 points5 points 8 days ago  (2 children)
[–]Dark_Pontifex 3 points4 points5 points 8 days ago
i like!
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[+]Psyrgery 1 point2 points3 points 8 days ago  (1 child)
[–]Psyrgery 1 point2 points3 points 8 days ago
me too!
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[+]Turbodonkey007 0 points1 point2 points 8 days ago  (0 children)
[–]Turbodonkey007 0 points1 point2 points 8 days ago
Magnets = rofl lolz lmaoz etc
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[+]deadbunny 2 points3 points4 points 8 days ago  (1 child)
[–]deadbunny 2 points3 points4 points 8 days ago
I'm no scientist but people are not made out of metal.
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[+]Psyrgery 5 points6 points7 points 8 days ago  (0 children)
[–]Psyrgery 5 points6 points7 points 8 days ago
And that's what powerups in Carmageddon are for, the more insane the idea is, the better :D
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[+]yampeku 8 points9 points10 points 8 days ago  (1 child)
[–]yampeku 8 points9 points10 points 8 days ago
Does Steam release mean that there will be also achievements? If there are, can you give us an example?
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[+]DaveH_SG 6 points7 points8 points 8 days ago  (0 children)
[–]DaveH_SG 6 points7 points8 points 8 days ago
Indeed there will! The list is by no means final, but we can tease you with "Multiball" and "Got Wood". Perhaps you can guess what they are...
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[+]registered-user 10 points11 points12 points 8 days ago  (11 children)
[–]registered-user 10 points11 points12 points 8 days ago
I assume multiplayer will be a much bigger part of the game than before, with having the Steam platform as a base, have you planned out any system for using user-created/add-on mods on the MP games yet?
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[+]Simista 2 points3 points4 points 8 days ago  (7 children)
[–]Simista 2 points3 points4 points 8 days ago
Yes! The ability to MOD the original Carmageddon games was such an appealing feature, having the ability to share your creations with your friends is something we are certainly keen on keeping. 
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[+]deadbunny 2 points3 points4 points 8 days ago  (6 children)
[–]deadbunny 2 points3 points4 points 8 days ago
Feature? I'm pretty sure the community had to hack together tools to mod the game without any help from Stainless ;)
Granted we did eventually get our hands on PT2 (in all it buggy glory) from Stainless but I wouldn't say modding was ever a 'feature' of the previous games.
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[+]Simista 3 points4 points5 points 8 days ago  (3 children)
[–]Simista 3 points4 points5 points 8 days ago
ok picky it will be even more of a feature!
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[+]razor792 2 points3 points4 points 8 days ago  (2 children)
[–]razor792 2 points3 points4 points 8 days ago
That told you. Didn't it, Sim.
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[+]Simista 2 points3 points4 points 8 days ago  (1 child)
[–]Simista 2 points3 points4 points 8 days ago
it certainly did! lol
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[+]Turbodonkey007 1 point2 points3 points 8 days ago  (0 children)
[–]Turbodonkey007 1 point2 points3 points 8 days ago
Awwww
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[+]Direnaar 0 points1 point2 points 7 days ago  (0 children)
[–]Direnaar 0 points1 point2 points 7 days ago
To be fair, most of their data was in .txt files :)
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[+]KSI73 2 points3 points4 points 8 days ago  (2 children)
[–]KSI73 2 points3 points4 points 8 days ago
I believe they mentioned something about releasing modding tools and using Steam Workshop for distribution of user content.
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[+]registered-user 1 point2 points3 points 8 days ago  (1 child)
[–]registered-user 1 point2 points3 points 8 days ago
Nobby, Dave, Sim - Can we get any official word on the use of Steam Workshop?
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[+]Simista 4 points5 points6 points 8 days ago  (0 children)
[–]Simista 4 points5 points6 points 8 days ago
This is something we are looking into.
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[+][deleted] 7 points8 points9 points 8 days ago  (3 children)
[–][deleted] 7 points8 points9 points 8 days ago
Have you put any thought in designing the menus yet? Bring back the hand!!
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[+]Simista 5 points6 points7 points 8 days ago  (2 children)
[–]Simista 5 points6 points7 points 8 days ago
WE LOVE THE HAND! :) if we get 3,000,000 the hand is definitely going in… but we might just stick it back in anyway…if we can find it.
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[+]Psyrgery 10 points11 points12 points 8 days ago  (1 child)
[–]Psyrgery 10 points11 points12 points 8 days ago
What about it giving the middle finger to the player if he tries to choose an option he cannot choose? (e.g. trying to purchase an upgrade/car but hasn't got enough money) :D
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[+]Simista 7 points8 points9 points 8 days ago  (0 children)
[–]Simista 7 points8 points9 points 8 days ago
LOL that would be funny.. a very expressive hand sounds like a great idea :)
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[+]gabdeg 5 points6 points7 points 8 days ago  (0 children)
[–]gabdeg 5 points6 points7 points 8 days ago
Will $400.000 be enough to realise your full vision of the game or did you expect to make more?
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[+]Healthdrink 9 points10 points11 points 8 days ago  (3 children)
[–]Healthdrink 9 points10 points11 points 8 days ago
Original Carmageddon had the window after the race where you could observe the damage you did to the other racers. Will it be back in Reincarnation? I remember playing with the supercop - as my brother and I used to call him - and lay waste upon the fellow drivers just to see how horribly deformed their cars would get.
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[+]Simista 4 points5 points6 points 8 days ago  (0 children)
[–]Simista 4 points5 points6 points 8 days ago
Hey there Healthdrink! ...Yes we want this to be in the new game! 
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[+]Mad_Maxine 1 point2 points3 points 8 days ago  (1 child)
[–]Mad_Maxine 1 point2 points3 points 8 days ago
Hey Cant belive I allmost forgot about that bit (ony just got my C1 working again) that was fun, Seeing how much you did, Tho mine used to freeze quite a lot on that bit back in the day?
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[+]Jimbob0i0 0 points1 point2 points 8 days ago  (0 children)
[–]Jimbob0i0 0 points1 point2 points 8 days ago
My post race screen doesn't work :( Using dosbox with nglide .... might be 3dfx issues though....
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[+]Outlaw24 7 points8 points9 points 8 days ago  (0 children)
[–]Outlaw24 7 points8 points9 points 8 days ago
First of hi, I always been a big fan. I am just wondering will there be an improvement to the car damage system. Carmageddon 2 still holds up in this department to these days standards. 
Hope you reach the goal plus some.
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[+]Mintydog 5 points6 points7 points 8 days ago  (0 children)
[–]Mintydog 5 points6 points7 points 8 days ago
Can we have a catapult so we can pick up pedestrians and fling them anywhere we like?
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[+]LordCyriakIII 6 points7 points8 points 8 days ago* (0 children)
[–]LordCyriakIII 6 points7 points8 points 8 days ago*
Here are my questions on Carmageddon - Reincarnation, most of which are about the replay value.
	Will there be game modes where players can select their opponents (both fellow racers and police) to make it as hard or easy as they like along with being able to select the number of racer / police opponents per race? 
	How many police opponents will there be per game on top of the opponents the player will be racing against and how tough / challenging to take down or aggressive will they be towards both the player and fellow racers?
	Will we be seeing any references to the high-octane 2009 Japanese anime film known as Redline?
	What are the chances of there being ammo-limited weapon powerups like vehicle-mounted machine-guns that effect only pedestrians or weak / badly-damaged opponents / game enviroment / etc, a Nuke / EMP weapon, GTA2-style Electro-Gun or a weapon that would allow a player in something like a Razorback to take down very tough opponents? Also will the Slaughter Mortar be making a return (albeit this time much more balanced)?
	Will we see pedestrians that fight back with weapons or as homocide bombers (as a power-up perhaps)? 
	Will the lack of APO be more apparent at the start of the game?
	Will some of the new cars include something like an original Mini Cooper or Innocenti Mini De Tomaso?
	Will the original Carmageddon style cheats be making a return or are you planning to go down the DLC route? 
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[+]Tonnycorelli 6 points7 points8 points 8 days ago  (7 children)
[–]Tonnycorelli 6 points7 points8 points 8 days ago
Just please double check the physics are flawless, just like in Carmageddon 1. I still remember the cars feeling really heavy and realistic and then WHAM another opponent wasted!
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[+]DaveH_SG 7 points8 points9 points 8 days ago  (6 children)
[–]DaveH_SG 7 points8 points9 points 8 days ago
Dr. Kev's physics are returning - we think you'll be happy!
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[+]Psyrgery 0 points1 point2 points 8 days ago  (5 children)
[–]Psyrgery 0 points1 point2 points 8 days ago
It looks like you really are making the physics spot on. You can tell from those seconds in the Kickstarter video where the eagle is about to land on a rooftop, albeit brief it has a Carmageddon-ish feel which can only come from Stainless Games. Nice work guys :D
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[+]nobby_SG[S] 2 points3 points4 points 8 days ago  (4 children)
[–]nobby_SG[S] 2 points3 points4 points 8 days ago
We are VERY happy with the way the physics is feeling - as we're rebuilding the city level map, we've been tuning the handling for a Carma 1 "feel". 
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[+]r00x 6 points7 points8 points 8 days ago  (2 children)
[–]r00x 6 points7 points8 points 8 days ago
In anticipation of this I pledged $50 so I could install a copy on two computers and crash into myself.
I call it Crashturbation.
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[+]Simista 2 points3 points4 points 8 days ago  (1 child)
[–]Simista 2 points3 points4 points 8 days ago
FPMSL!! Thats a great selling point for the $50 pledge :D
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[+]r00x 1 point2 points3 points 8 days ago  (0 children)
[–]r00x 1 point2 points3 points 8 days ago
Haha, I look forward to the updated Kickstarter page ;)
By the way, what's the deal with platforms like Android? Could we cram Carma 1/2 on there, maybe? 
I would personally swim to the Isle of Wight and stuff my money into your greedy little fists if I thought it would result in Carmageddon-the-go. You see, it wasn't a problem dealing with the urges in my old car, but I just bought a new one and I don't really want to dent it.
Keep up the great work chaps, for years I have lusted for a new Carmageddon and now here you are, you magnificent bastards.
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[+]Mintydog 0 points1 point2 points 8 days ago  (0 children)
[–]Mintydog 0 points1 point2 points 8 days ago
Of course it needs testing with pinball mode.
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[+]Fehndrix 7 points8 points9 points 8 days ago  (1 child)
[–]Fehndrix 7 points8 points9 points 8 days ago
What are your thoughts on crowd-funding being part of the future of gaming?
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[+]DaveH_SG 9 points10 points11 points 8 days ago  (0 children)
[–]DaveH_SG 9 points10 points11 points 8 days ago
We think it's a really positive thing - there have been some great projects on Kickstarter already, big and small. If it helps get games made that would otherwise have been lost, that's great.
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[+]razor792 6 points7 points8 points 8 days ago  (0 children)
[–]razor792 6 points7 points8 points 8 days ago
Will you be keeping all of your offensive comments in the game code/text files? Because there's some entertaining shit in the first two games.
Also, Russel's Fannies?
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[+]deadbunny 7 points8 points9 points 8 days ago  (0 children)
[–]deadbunny 7 points8 points9 points 8 days ago
How will multiplayer be handled server wise? Will there need to be dedicated servers, or are you looking towards P2P?
Will there be a matchmaking system or will we be free to chose who/where to play?
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[+]faceBudokan 5 points6 points7 points 8 days ago  (0 children)
[–]faceBudokan 5 points6 points7 points 8 days ago
What I liked in the first Carmageddons was the ability to explore the map or drive randomly here and there at full speed, smashing peds and performing crazy jumps; something nearly impossible in the latest version, iirc, because the given time is too short and you must constantly produce points (by smashing opponents cars or hitting checkpoints). Please provide 30 mins of time, like the first release, or at least have the time increase also by hitting peds! :)
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[+]Kerrash_ 5 points6 points7 points 8 days ago  (2 children)
[–]Kerrash_ 5 points6 points7 points 8 days ago
Are we going to have splatter decals on the cars bodies this time? :P
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[+]Simista 6 points7 points8 points 8 days ago  (1 child)
[–]Simista 6 points7 points8 points 8 days ago
yes! :)
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[+]Kerrash_ 3 points4 points5 points 8 days ago  (0 children)
[–]Kerrash_ 3 points4 points5 points 8 days ago
Awesome! I would've modded in if not anyway as I'm a sick little coder :)
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[+]FiremanC 7 points8 points9 points 8 days ago  (8 children)
[–]FiremanC 7 points8 points9 points 8 days ago
Some pedestrian questions I've had for a while:
	Will there be cyclist? 
	Will there be children? 
	Will there be colored folks? 
	Will there be pregnant women? 
	Will there be old people? 
	Will there be handicapped people? 
	Will drones have people inside which will try to exit the vehicle and run, or die if you head-on collide on them and fly through the windshield? 
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[+]nobby_SG[S] 9 points10 points11 points 8 days ago  (5 children)
[–]nobby_SG[S] 9 points10 points11 points 8 days ago
What Bf1shY says - the game will be very highly moddable, and you'll be able to drop in what ever kind of victims you fancy. For us, our fancy doesn't extend to the extremes of bad taste... Mainly because my mum still likes to play the game.
Drivers running about isn't something we have planned for Carma:R. But all vehicles will have drivers who can be ejected throught the windshield in a heavy impact. 
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[+]Mintydog 2 points3 points4 points 8 days ago  (1 child)
[–]Mintydog 2 points3 points4 points 8 days ago
Please tell me there will be politicians to run over?
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[+]Matfink 0 points1 point2 points 6 days ago  (0 children)
[–]Matfink 0 points1 point2 points 6 days ago
/gets David Cameron skin ready... :P
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[+]Psyrgery 4 points5 points6 points 8 days ago  (1 child)
[–]Psyrgery 4 points5 points6 points 8 days ago
About this "driver ejecting thingy", are opponents going to be ejected in a heavy impact, only if their car is wasted in the hit, isn't it? Will they die in the crash, or will we have the chance to run over them? I'd say, runing over a limping Screwie could be frigging hilarious.
Also, as I mentioned earlier, adding windscreen blood wipping would be a nice touch :)
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[+]Randmoo 0 points1 point2 points 8 days ago  (0 children)
[–]Randmoo 0 points1 point2 points 8 days ago
I am thinking Mortal Kombat 9 style fatality-gore: http://www.youtube.com/watch?v=yBPnFjtGBuU
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[+]FiremanC 1 point2 points3 points 8 days ago  (0 children)
[–]FiremanC 1 point2 points3 points 8 days ago
Thanks for the answer!
There are just certain groups that HAVE to be represented in a Carmageddon game, especially the good old "I was in the war" grandmas.
And clowns... oh yes, I want to drive over clowns.
Also, yay for the people flying through windscreens!
I hope to play online against your mum once the game's released!
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[+]BF1shY 1 point2 points3 points 8 days ago  (0 children)
[–]BF1shY 1 point2 points3 points 8 days ago
Pretty sure we will be able to skin the peds anyway we want :p
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[+]Boardies 0 points1 point2 points 8 days ago  (0 children)
[–]Boardies 0 points1 point2 points 8 days ago
this must be answered
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[+]Mintydog 3 points4 points5 points 8 days ago  (0 children)
[–]Mintydog 3 points4 points5 points 8 days ago
Hello Carmageddon team. Do you have any new type or level or setting in the game that you didn't have in the first two?
Also can we run over politicians?
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[+]Shabow 5 points6 points7 points 8 days ago  (1 child)
[–]Shabow 5 points6 points7 points 8 days ago
What will the multiplayer be like for Carmageddon: Reincarnation? You mentioned that it will be plugged in with Steamworks, so will there be leaderboards and achievements? 
Also, if all goes well have you thought at all about a console version down the road? 
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[+]DaveH_SG 3 points4 points5 points 8 days ago  (0 children)
[–]DaveH_SG 3 points4 points5 points 8 days ago
Multiplayer in the original games was, and still is great fun - if you were a fan then, you're going to be very happy.
Yes, there'll be leaderboards and achievements aplenty. The brainstorming for the latter have been great fun!
If all goes according to plan, you'll see the game on consoles in the future.
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[+]Toikka 4 points5 points6 points 8 days ago  (1 child)
[–]Toikka 4 points5 points6 points 8 days ago
Are you able to match the sheer huge scale of the maps, like in the original?
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[+]Simista 4 points5 points6 points 8 days ago  (0 children)
[–]Simista 4 points5 points6 points 8 days ago
YES! and exceed them! the massive environments are a key feature in Carmageddons gameplay, massive environments = lots of room for carnage! :)
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[+]Turbodonkey007 7 points8 points9 points 8 days ago  (0 children)
[–]Turbodonkey007 7 points8 points9 points 8 days ago
Can we have 'Granny Hunt' mode online, gradually grannies randomly appear in a closed area multiplayer arena
+1 for a granny -2 for a cow kill
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[+]tomovo 5 points6 points7 points 8 days ago  (0 children)
[–]tomovo 5 points6 points7 points 8 days ago
Remember the manhole cover scene from the movie? I loved it! Are there going to be manhole workers in the game? Please?
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[+]Psyrgery 4 points5 points6 points 8 days ago  (1 child)
[–]Psyrgery 4 points5 points6 points 8 days ago
Carmageddon's intro was (and still is) THE SHIT. Any thoughts on remaking it into Carmageddon Reincarnation???
ATTENTION ALL COMPETITORS, THIS IS YOUR ONE MINUTE WARNING!
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[+]Turbodonkey007 0 points1 point2 points 8 days ago  (0 children)
[–]Turbodonkey007 0 points1 point2 points 8 days ago
I hope so, it always got me going
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[+]Psyrgery 11 points12 points13 points 8 days ago  (5 children)
[–]Psyrgery 11 points12 points13 points 8 days ago
I am aware you don't talk about "this shit", but did you get to play Carmageddon TDR and judge it by yourselves?
Did you know Torus Games mentioned you in the Credits saying "They were sorry and knew what you guys felt about the franchise"
What is the average number of peds you are going to place in each map, are you heading for Carma1 quantity (The Wall, 5k peds) or Carma2 (700-900 peds average)
What are the minimum system requirements you expect the game to run on?
Madman Tony is coming back for more PratCam epicness... Is Faye Morey returning for Die Anna as well? Are Die Anna or The Hawk coming back as main protagonists to go with Max Damage/The Eagle at the beginning of the game?
Are you planing to include Carmageddon 2 cars to Reincarnation? Propshafter was (and still is) my favourite, it had the best handling of the game, imho.
Is there any TDR2000 easter egg/pun planned? Come on guys, you can tell me :)
Are you listening to your fans in order to add more content, powerups, etc? I've heard something concerning Solid Granite Peds from some very charming guy called Psyrgery there in the Carmageddon forums...
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[+]nobby_SG[S] 19 points20 points21 points 8 days ago  (4 children)
[–]nobby_SG[S] 19 points20 points21 points 8 days ago
I have tried to play TDR, but I just didn't like the look and feel of the game. I'm sorry if people who did enjoy it are miffed by our attitude (which is rather over-played for comic effect, tbh), but as we had no involvement in it, none of us has any emotional link to it other than the distant memory of bitterness at the time it all happened. It's nice to hear about the comment from Torus - and we have no ill feeling towards those guys whatsoever.
Number of peds? Per level, it'll vary with the level, but for example our prototype city level has 1500 for a nice level of density.
Min system requirements? The game's going to be really tweakable for performance, so it shouldn't be an issue with a relatively contemporary pooter.
I SPOKE TO FAYE TODAY! I swear - first time since she finished her filming session in 1996! She called me at home to say sorry she'd not accepted my FB friend request but she thought I might be a weirdo. Her husband worked out that I was probably legit and got her to give me a call. And so we had a nice chat, and she'll be on the Island in a couple of weeks so we're going to get together. We'll try to persuade her to reprise her role... Die Anna/Hawk is coming back. Oh yes.
We might include some C2 cars, but if we don’t have time, the tools will make it easy for the community to add them! ;)
Easter Eggs and puns there will be aplenty… :)
We are definitely listening, and want to incorporate the fans’ ideas. Solid granite peds is great – but as we’ll often find, it’s already been discussed here! (Because we’re thinking that some powerups should effect peds too…)
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[+]razor792 2 points3 points4 points 8 days ago  (1 child)
[–]razor792 2 points3 points4 points 8 days ago
It would be great to have Faye back alongside Tony, make sure you smack her with that snooker cue this time.
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[+]Psyrgery 1 point2 points3 points 8 days ago  (0 children)
[–]Psyrgery 1 point2 points3 points 8 days ago
Then she will be right to think they are weirdos, in fact hahahaha
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[+]Mastro666 -1 points0 points1 point 8 days ago  (0 children)
[–]Mastro666 -1 points0 points1 point 8 days ago
Yes I agree, Faye needs to be back on C:R. :D
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[+]Bjoernsson 0 points1 point2 points 7 days ago  (0 children)
[–]Bjoernsson 0 points1 point2 points 7 days ago
http://imgur.com/UwfcO
I still love her to this day.
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[+]deadbunny 2 points3 points4 points 8 days ago  (0 children)
[–]deadbunny 2 points3 points4 points 8 days ago
Will there be dinosaurs?
You keep hinting at multiple updates, are you planning for episodic releases or the main game with DLC* after?
Will you be releasing modding tools soon after release or would these likely be held back until after the main bulk of DLC is released?
Can I come over and have a tour of the studio? I'll buy you a pint ;)
* Please don't nickel and dime us on DLC cars, release worthwhile content as DLC. The Splat Pack comes to mind.
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[+]wonko600rr 3 points4 points5 points 8 days ago  (0 children)
[–]wonko600rr 3 points4 points5 points 8 days ago
Are you guys concerned about ratings? Particularly in Germany and Australia. If the game was RC in some countries would a zombie or alien mode be added instead? I am very excited for this game, but living in Australia, am worried that I may never get to play it in its gory goodness.
Also Carma 2 on Steam?.... Take all my money
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[+]Jimbob0i0 4 points5 points6 points 8 days ago  (0 children)
[–]Jimbob0i0 4 points5 points6 points 8 days ago
Who was involved primarily in obtaining the license back for Carmageddon?
How did the rest of the staff of SG react to a) spending so much on the rights; b) getting the rights back to make a carmageddon game; c) getting the rights to everything carma...
Also how on earth did you get the rights to everything carma and not just your original code????! 
As much as TDR is frowned upon if you do get C1 and C2 on GOG (or related services) it would be nice to get TDR on there too for the compulsive types like myself that likes to get an entire series....
Great new on Faye btw - was quite disappointed the other day when you said she's hung up her helmet and you'd be auditioning for a new Die Anna!
You say first release in the blurb above - assuming this all goes well I take it you'd be planning DLC or expansions?
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[+]FiremanC 4 points5 points6 points 8 days ago  (0 children)
[–]FiremanC 4 points5 points6 points 8 days ago
Another question:
How far will you take the destructible environments? In the original Carmageddons you could break windows and shove around garbage bins (and wood logs), but if I run into a wall now with a goddamn tank, I want to go THROUGH it.
Would love to see a fully destructible (or bendable) environment. Driving head-on into a wall has to look insane with bricks going through the windscreen and the cars bending like pieces of molten plastic.
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[+]Raticide 6 points7 points8 points 8 days ago  (3 children)
[–]Raticide 6 points7 points8 points 8 days ago
By the way, /r/carmageddon exists. Not much activity yet, but we want to see that change.
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[+]yampeku 0 points1 point2 points 8 days ago  (0 children)
[–]yampeku 0 points1 point2 points 8 days ago
We should get that back to life! 
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[+]Simista 1 point2 points3 points 8 days ago  (0 children)
[–]Simista 1 point2 points3 points 8 days ago
Thanks for the heads up! perhaps we will do our next AMA there.
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[+]oranac 0 points1 point2 points 7 days ago  (0 children)
[–]oranac 0 points1 point2 points 7 days ago
holy crap subscribed.
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[+]eliaspoveda 11 points12 points13 points 8 days ago  (10 children)
[–]eliaspoveda 11 points12 points13 points 8 days ago
What will you do if you don't get the $400.000? I hope you don't cancel the project. :(
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[+]nobby_SG[S] 13 points14 points15 points 8 days ago  (5 children)
[–]nobby_SG[S] 13 points14 points15 points 8 days ago
We're really confident that the campaign will be successful - it doesn't feel right to speculate about a different outcome!
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[+]Colorfag -1 points0 points1 point 8 days ago  (4 children)
[–]Colorfag -1 points0 points1 point 8 days ago
I havent seen much, if any advertisement for this kickstarter campaign, tbh. Ive only heard about it once on 4chan, and I went and pledged immediately after hearing about it. But havent heard anything, anywhere else since.
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[+]Bazajaytee 3 points4 points5 points 8 days ago  (1 child)
[–]Bazajaytee 3 points4 points5 points 8 days ago
It has been on Eurogamer.net, GamesIndustry.biz, Develop.
They are the only sites you need for gaming news.
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[+]deadbunny 5 points6 points7 points 8 days ago* (0 children)
[–]deadbunny 5 points6 points7 points 8 days ago*
Rock, Paper, Shotgun! also covered it and they are a great source of PC gaming news.
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[+]Naughty-Penguin 1 point2 points3 points 8 days ago  (0 children)
[–]Naughty-Penguin 1 point2 points3 points 8 days ago
Then start speading the word!! 
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[+]FiremanC 0 points1 point2 points 8 days ago  (0 children)
[–]FiremanC 0 points1 point2 points 8 days ago
It's on quite a lot of gaming sites, but it's not a front page article.
And because of lack of actual gaming footage, most big magazines or TV-shows won't cover it yet.
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[+]Shabow 2 points3 points4 points 8 days ago  (0 children)
[–]Shabow 2 points3 points4 points 8 days ago
They have a lot of money tied up into the game already, so I doubt that will happen. 
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[+]granida 1 point2 points3 points 8 days ago  (1 child)
[–]granida 1 point2 points3 points 8 days ago
they have 18 more days left with 3/4ths of their funds so it will be funded
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[+]dannycanham -1 points0 points1 point 8 days ago  (0 children)
[–]dannycanham -1 points0 points1 point 8 days ago
Payments are slowing 1/3rd paid after 2 days 2/3rds a week later. Meaningful increments could stall in another week.
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[+]Colorfag -1 points0 points1 point 8 days ago  (0 children)
[–]Colorfag -1 points0 points1 point 8 days ago
This right here worries me, because I loved the original game. 
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[+]drakmail 12 points13 points14 points 8 days ago  (0 children)
[–]drakmail 12 points13 points14 points 8 days ago
Are you planning linux support?
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[+]seithon 2 points3 points4 points 8 days ago  (3 children)
[–]seithon 2 points3 points4 points 8 days ago
Hey guys :) Have you thought about adding a powerup that unlocks an inherent ability in each car? Like the car with the drill on the front might have it start spinning.. or a tank could start shooting and such ?:)
Also I've done the kickstarter thing, which is awesome, but I'm wondering if you've considered adding anything for the lower tiers ?:) Not all of us can afford the 100+ range :D
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[+]DaveH_SG 6 points7 points8 points 8 days ago  (2 children)
[–]DaveH_SG 6 points7 points8 points 8 days ago
Trifle here - Keep an eye on the Kickstarter page - Nobby updated the comments today to say there'll be some news very soon :)
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[+]seithon 2 points3 points4 points 8 days ago  (1 child)
[–]seithon 2 points3 points4 points 8 days ago
Great stuff :) If you don't mind me asking a followup.. Have you guys thought about putting in a destructible environment, like if i drive though enough walls will it bring a building down or so ?:)
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[+]nobby_SG[S] 2 points3 points4 points 8 days ago  (0 children)
[–]nobby_SG[S] 2 points3 points4 points 8 days ago
That almost certainly won't happen in Carma:R - due to the massive amount of extra complexity it would bring to the art tasks. There will however be "feature" geometry that can be trashed, lots of lamp-posts to use as pedestrian pool cues, and of course masses of GLASS!
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[+]TroloLion 2 points3 points4 points 8 days ago  (0 children)
[–]TroloLion 2 points3 points4 points 8 days ago
-How much similar is C:R to Carmageddon 1 and 2? I mean is it going to have the same maps and cars?
-When can we get Carmageddon 1 & 2 on Gog?
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[+]Turbodonkey007 4 points5 points6 points 8 days ago  (0 children)
[–]Turbodonkey007 4 points5 points6 points 8 days ago
You have mentioned that car upgrades for Power, offence and armour are back. Will this be located as 'one' or will car upgrades be seperate to each individual car.......also what is your favoutrite alcoholic drinks and side munchies????
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[+]Raticide 5 points6 points7 points 8 days ago  (0 children)
[–]Raticide 5 points6 points7 points 8 days ago
How powerful will the SDK/Editor tools be? And will the tools work on OSX too? If they're Windows only, I assume mods will still work fine on OSX though...
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[+]Psyrgery 4 points5 points6 points 8 days ago  (0 children)
[–]Psyrgery 4 points5 points6 points 8 days ago
Talking about including new funny additions to the game mechanics, what about this one: Windscreen blood wiping. 
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[+]DeadTrooper 2 points3 points4 points 8 days ago  (1 child)
[–]DeadTrooper 2 points3 points4 points 8 days ago
One of the features in C2 that impressed me the most was the cosmetic damage system, the ability to split an opponent in half was amazing, will that be a feature in the new game? 
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[+]DaveH_SG 2 points3 points4 points 8 days ago  (0 children)
[–]DaveH_SG 2 points3 points4 points 8 days ago
Yep! So satisfying.
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[+]DarthBo 2 points3 points4 points 8 days ago  (1 child)
[–]DarthBo 2 points3 points4 points 8 days ago
We plan to produce a Mac OSX version shortly after the PC release
How shortly, and why wait? Why not start porting your engine now? I assume pledging will get us access to that Mac version as well?
What about a linux version? Unless I'm mistaken, there currently are no commercial racing games on linux. You could be huge in that market, just sayin'...
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[+]BleeBlou 1 point2 points3 points 8 days ago  (0 children)
[–]BleeBlou 1 point2 points3 points 8 days ago
And with Steam coming to Linux it becomes an awesome opportunity to get noticed.
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[+]p1r473 2 points3 points4 points 8 days ago  (3 children)
[–]p1r473 2 points3 points4 points 8 days ago
any chance of a reward tier somewhere between what there is now for only 1 copy but with the new model of the car?
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[+]nobby_SG[S] 2 points3 points4 points 8 days ago  (1 child)
[–]nobby_SG[S] 2 points3 points4 points 8 days ago
I'm not sure if you mean the physical model or the in-game one. But in any case, some further Reward incentives and offers will be coming up over the course of the next week.
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[+]p1r473 0 points1 point2 points 7 days ago  (0 children)
[–]p1r473 0 points1 point2 points 7 days ago
yea, between the 15 and the 50 tier i believe it was, I only want 1 copy, but an exclusive car skin, but the 50 is too much for 1 copy with the skin
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[+]blackbird37 2 points3 points4 points 8 days ago  (0 children)
[–]blackbird37 2 points3 points4 points 8 days ago
That's what the $50 Tier is, isn't it?
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[+]Grisepik 0 points1 point2 points 8 days ago  (0 children)
[–]Grisepik 0 points1 point2 points 8 days ago
To what degree was the movie Death Race 2000 was an inspiration to Carmageddon?
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[+]popecorky 2 points3 points4 points 8 days ago  (0 children)
[–]popecorky 2 points3 points4 points 8 days ago
If you got the rights back in 2010 and will be releasing in a year, I'm guessing you've already done some work on this. How much do you have completed already and what parts are left that the Kickstarter is funding?
Also just generally wanted to say how happy I am you're back. I loved the old games, and with all these Kickstarter campaigns it's looking like 2013 is going to be an awesome time for nostalgic gamers. :)
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[+]jay_p_666 1 point2 points3 points 8 days ago  (0 children)
[–]jay_p_666 1 point2 points3 points 8 days ago
On which area of the game you will spend the most of your budget? I mean...what made the original game a success is mainly about car wrecking, blood trails, gore sound of blood splattering and metal wreckage, decapitated bodies, and huge environments. I think you should focus mainly on thoses area in order to succeed. Ragdoll physics is good for bodies, but I would like also to be able to run over dead corpses and also cut them in half. Sound is really important too. Here is the perfect time to tell us what is your plan. We the fans are listening with much enthusiasm :) 
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[+]mattheww 1 point2 points3 points 8 days ago  (1 child)
[–]mattheww 1 point2 points3 points 8 days ago
Big fan of the original games! Carmageddon helped start my love of physics games (I ran Fun-Motion for a few years, and my game Off-Road Velociraptor Safari had a lot of Carmageddon influences).
When it comes to tuning vehicle physics:
	How "designed" is your process? Do vehicles end up driving like you intended, or do you experiment a ton with the various tuning? Do you specifically go for a car of each type (big/slow/strong, slow/fast/weak), or are the physics more determined by the visual designs?
	Is one person in charge of physics tuning, or is it something diffused throughout the team (programmer might do something initially, designer tweaks it later, someone else comes in a 3rd time, etc)?
	And in general, how much time/thought/discussion revolves around tweaking physics stuff?
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[+]DaveH_SG 2 points3 points4 points 8 days ago  (0 children)
[–]DaveH_SG 2 points3 points4 points 8 days ago
Hello! We loved the tribute to the Mutant Tail Thing!
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[+]cajimen0 2 points3 points4 points 8 days ago  (1 child)
[–]cajimen0 2 points3 points4 points 8 days ago
	The game include a level creator or quick mission editor? Steam Workshop? 
	Any plans for DLC? 
	Many players wish a remake of best circuits of Carma 1 and 2, is possible? 
	Is possible upload a gameplay video? 
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[+]BleeBlou 2 points3 points4 points 8 days ago  (0 children)
[–]BleeBlou 2 points3 points4 points 8 days ago
I think more gameplay footage would go a long way to get more backers...
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[+]Mintydog 2 points3 points4 points 8 days ago  (3 children)
[–]Mintydog 2 points3 points4 points 8 days ago
Will there be any new animals in the game? cats? pigeons? Bears? Yeti?
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[+]Simista 1 point2 points3 points 8 days ago  (2 children)
[–]Simista 1 point2 points3 points 8 days ago
There is a long list :) 
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[+]Mintydog 0 points1 point2 points 8 days ago  (0 children)
[–]Mintydog 0 points1 point2 points 8 days ago
haha love it. New species are being discovered every day that you could run over
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[+]FiremanC 0 points1 point2 points 8 days ago  (0 children)
[–]FiremanC 0 points1 point2 points 8 days ago
That's just awesome, I personally would never run over a cat.
But dogs and rabbits and tiny cute little mice? No problems.
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[+]SapoPT 1 point2 points3 points 8 days ago  (0 children)
[–]SapoPT 1 point2 points3 points 8 days ago
Are you thinkin in having a sky and bobsled track like we saw on Carmageddon2? Love that one, knocking the rocks down the hill and the car control on the snow was really cool, on the blobsled track we could barely do anything
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[+]Judikator 1 point2 points3 points 8 days ago  (0 children)
[–]Judikator 1 point2 points3 points 8 days ago
Hi guys, can you share with us your to do list with the priorities? Do you think thing like multi channel surround sound, 3D, multimonitor will make it to the game if yo get to 400K? If it's not likely, how much would it be need to put those things in the game? Thanks, good luck.
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[+]kiwiblazer 2 points3 points4 points 8 days ago  (0 children)
[–]kiwiblazer 2 points3 points4 points 8 days ago
I always been a big fan. Just wondering if the storyline would mention why the long break since the last game or something in that line. 
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[+]thinkl33t 2 points3 points4 points 8 days ago  (1 child)
[–]thinkl33t 2 points3 points4 points 8 days ago
Will we be seeing the original cheat codes like iwishicouldflyrightuptothesky? Typing in long phrases in carma2 helped me learn to type fast and accurately!
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[+]Simista 0 points1 point2 points 8 days ago  (0 children)
[–]Simista 0 points1 point2 points 8 days ago
Yes! we liked the funny cheat codes ;)
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[+]BF1shY 2 points3 points4 points 8 days ago  (0 children)
[–]BF1shY 2 points3 points4 points 8 days ago
With all these golden ideas, how far have we delayed Carma:R? xD No but seriously, why Feb 2013, is this a solid-estimated projected date or just a good start based on the rate you're going?
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[+]SapoPT 1 point2 points3 points 8 days ago  (0 children)
[–]SapoPT 1 point2 points3 points 8 days ago
Can we expect the deformation level on cars to be somewhere near Flatout, plus the splitting?
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[+]jaltesorensen 4 points5 points6 points 8 days ago  (3 children)
[–]jaltesorensen 4 points5 points6 points 8 days ago
Hi
I have a few suggestions to levels in Carmageddon:
	The Lost World (with dinosaurs and cavemen).
	A moon base (with reduced gravity when you hit the magnets)
	Area 51 (with hangars full of fun stuff).
	Future Tokyo (with giant robots, other robots and Godzilla-ish-monsters).
	Secret surviving Nazi base on the South pole (with extra bonus for kills). 
	Atlantis, an ancient civilization refound (who uses Jules-Verne-ish technology).
What do you think?
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[+]Simista 5 points6 points7 points 8 days ago  (0 children)
[–]Simista 5 points6 points7 points 8 days ago
Hey! These are great suggestions and Each of those would require a lot of work needing specific accessories etc, having said that once we have released Carmageddon:Reincarnation there is nothing stopping us looking into special MP levels . The MOD tools will allow you to create them yourself too! 
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[+]random_monkey 0 points1 point2 points 8 days ago  (1 child)
[–]random_monkey 0 points1 point2 points 8 days ago
The dinosaurs and giant robots might be a bit time consuming to do? Pretty neat ideas though.
I think Carmageddon is the first (probably only?) game that hasn't annoyed me with a low-gravity effect.
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[+]Mad_Maxine 0 points1 point2 points 8 days ago  (0 children)
[–]Mad_Maxine 0 points1 point2 points 8 days ago
I never even spotted the low gravity untill I turned it up myself, And I think nintendo has allready proven Dinos in carma is Baad, Just an opinion here,
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[+]narwal_bot 2 points3 points4 points 8 days ago* (2 children)
[–]narwal_bot 2 points3 points4 points 8 days ago*
Most (if not all) of the answers from nobby_SG (updated: May 20, 2012 @ 11:01:53 pm EST):

Question (Psyrgery):
I am aware you don't talk about "this shit", but did you get to play Carmageddon TDR and judge it by yourselves?
Did you know Torus Games mentioned you in the Credits saying "They were sorry and knew what you guys felt about the franchise"
What is the average number of peds you are going to place in each map, are you heading for Carma1 quantity (The Wall, 5k peds) or Carma2 (700-900 peds average)
What are the minimum system requirements you expect the game to run on?
Madman Tony is coming back for more PratCam epicness... Is Faye Morey returning for Die Anna as well? Are Die Anna or The Hawk coming back as main protagonists to go with Max Damage/The Eagle at the beginning of the game?
Are you planing to include Carmageddon 2 cars to Reincarnation? Propshafter was (and still is) my favourite, it had the best handling of the game, imho.
Is there any TDR2000 easter egg/pun planned? Come on guys, you can tell me :)
Are you listening to your fans in order to add more content, powerups, etc? I've heard something concerning Solid Granite Peds from some very charming guy called Psyrgery there in the Carmageddon forums...
Answer (nobby_SG):
I have tried to play TDR, but I just didn't like the look and feel of the game. I'm sorry if people who did enjoy it are miffed by our attitude (which is rather over-played for comic effect, tbh), but as we had no involvement in it, none of us has any emotional link to it other than the distant memory of bitterness at the time it all happened. It's nice to hear about the comment from Torus - and we have no ill feeling towards those guys whatsoever.
Number of peds? Per level, it'll vary with the level, but for example our prototype city level has 1500 for a nice level of density.
Min system requirements? The game's going to be really tweakable for performance, so it shouldn't be an issue with a relatively contemporary pooter.
I SPOKE TO FAYE TODAY! I swear - first time since she finished her filming session in 1996! She called me at home to say sorry she'd not accepted my FB friend request but she thought I might be a weirdo. Her husband worked out that I was probably legit and got her to give me a call. And so we had a nice chat, and she'll be on the Island in a couple of weeks so we're going to get together. We'll try to persuade her to reprise her role... Die Anna/Hawk is coming back. Oh yes.
We might include some C2 cars, but if we don’t have time, the tools will make it easy for the community to add them! ;)
Easter Eggs and puns there will be aplenty… :)
We are definitely listening, and want to incorporate the fans’ ideas. Solid granite peds is great – but as we’ll often find, it’s already been discussed here! (Because we’re thinking that some powerups should effect peds too…)

(continued below)
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[+]narwal_bot 0 points1 point2 points 8 days ago* (1 child)
[–]narwal_bot 0 points1 point2 points 8 days ago*
(page 2)

Question (Dan50):
Will we see the original Carmageddon games on GOG.com or Steam? 
Answer (nobby_SG):
Stay tuned for further announcements... ;)
(Um, don't literally stay tuned here, all night.) 

Question (eliaspoveda):
What will you do if you don't get the $400.000? I hope you don't cancel the project. :(
Answer (nobby_SG):
We're really confident that the campaign will be successful - it doesn't feel right to speculate about a different outcome!

Question (BathTubNZ):
I love the soundtrack for Carmageddon, it's just so perfect. I would listen to it outside of the game as well. It was actually years before I even knew it was an instrumental version of Demanufacture by Fear Factory. 
Is there any story behind getting this music for Carmageddon? And any possibility of having it (at least as an option) for Carmageddon Reincarnation?
Answer (nobby_SG):
I love that soundtrack too. I've only briefly listened to a couple of the studio recordings of the tracks, and I much prefer "our" versions. We may be able to use the tracks again - we're actively looking into it.

Question (Mad_Maxine):
I know theres going to be a ton of questions about the cars and powerups, so once again have have to be ther ped-oh, I was just wondering and hoping that people would vairy acording to my area, rather than being gernic male, generic female.., Fat guys, old grannys, girls with huge boobs, and the classic white Hazmat Wheelchairs bikes or other objects? such as old people with oxygen tanks,(boom) Can you confirm or deny any of this?
Answer (nobby_SG):
That oxygen tank idea is GOING IN! Thanks Maxine! And yes, we'll have a very wide range of appropriate peds, for all occasions and situations.

Question (Toikka):
Please include a Classic Soundset. The pedestrian scream and the narrator "CHECKPOINT!" are just so iconic I couldn't really feel it being Carmageddon without 'em.
Answer (nobby_SG):
Oh yes, I want to do this. But then I would, as I am 90% of the non-female sound effects in the original game... Including Max, the Countdown Guy, narrator, ped screams, etc. 
I'm the Dennis Waterman of the game sound effects world.

Question (raiderofawesome):
First, huge thanks to you guys! You have provided me with tons of gory fun over the years, and C2 remains one of my favorite racing games of all time.
Are you considering a mission structure more like C1 or C2? I preferred C1's way of doing things myself, as those weird timed missions in C2 to proceed to the next set of races was one of the only complaints I had about the game. I wanted an option to just say "Screw the mission" and go and run over whoever was telling me to smash up rooftop satellite dishes.
Also wanted to ask: the way I understand it, the original Carmageddon went through a couple movie licenses that fell through? Mad Max first then Death Race 2020, from what I read. Is this true or just a rumor? Thanks!
Answer (nobby_SG):
Definitely closer to C1 than C2. The C2 missions - as you rightly point out - were a mistake. They came about very late in the development of C2, at a time when we'd spent the previous nearly 3 years making C1, Splatty, then C2, and for us the missions were a breeze! Unfortunately for most other peope they were a) too bloody difficult, and subsequently b) a barrier to progress. 
We want to return to the unfettered "finish it whatever the fuck way you want" philosophy of C1.
Due to creeping senility, I've forgotten completely if SCi looked into getting the Mad Max license. I only remember Death Race 2020...

Question (Mintydog):
haha sick, great idea. What about someone walking around with a drip who just came out of hospital? Or a colostomy bag? imagine that thing bursting when you hit them at 50MPH!
Answer (nobby_SG):
Ideas like the colostomy bag, that make us all piss ourselves here (wait, it that the right phrase to use?), will almost certainly get used. :)

Question (Psyrgery):
The Stadium and football players need to come back! It was a blast to run over them all at 160+mph!
Answer (nobby_SG):
Oh yes. Oh yes indeed. 
And of course you all know the Ped Electro Bastard Ray PUp in the left far corner of the football pitch..? 

Question (FiremanC):
Some pedestrian questions I've had for a while:
	Will there be cyclist? 
	Will there be children? 
	Will there be colored folks? 
	Will there be pregnant women? 
	Will there be old people? 
	Will there be handicapped people? 
	Will drones have people inside which will try to exit the vehicle and run, or die if you head-on collide on them and fly through the windshield? 
Answer (nobby_SG):
What Bf1shY says - the game will be very highly moddable, and you'll be able to drop in what ever kind of victims you fancy. For us, our fancy doesn't extend to the extremes of bad taste... Mainly because my mum still likes to play the game.
Drivers running about isn't something we have planned for Carma:R. But all vehicles will have drivers who can be ejected throught the windshield in a heavy impact. 

Question (Coffee_Pyramid):
I'm the seventh backer who wants to be a pedestrian in the game. So my questions will be about the pedestrians.
1.	What files do we have to send so your art department can skin them to your models? Can I also be the pedestrian that does all those flips from Carmageddon 2?
2.	What is the idea on having users play as pedestrians? Will that be in a multiplayer mode or individual and can we choose the pedestrian? In other words, can I be myself running in the Carmageddon world?
3.	Is it possible to have a "Pedestrian Riot" powerup? I'd like to see pedestrians fight back at the vehicles for more added chaos.
I'm sooo psyched for this game. Thanks for doing an IAMA!
Answer (nobby_SG):
Hey Coffee_Pyramid, congrats on your impending legendary status! 
1.	Ideally, please send us your skin. Failing that, photos of your face (ideally, one good photo of your face as evenly lit as possible, and reference photos from different angles) will be fine. And some full length photos will also help. Esppecially if you always wear the same clothes, like Charlie Brown or Homer. I'm skipping deftly over part two of your first question, because I can't remember any flipping ped in C2. But send us a screenshot, and we'll make it so.
2.	We will make it possible to be yourself in the Be A Ped games. Of course.
3.	Like it. Of course, peds are soft and squishy, and cars are hard and unyielding. So it could (probably would) end messily.
Thanks for your pledge!

Question (tomovo):
Exactly. GTA Vice City-level graphics would be more than enough, it's the handling and responsiveness that matters.
Answer (nobby_SG):
Noted guys. 

Question (registered-user):
How do you think your reboot will stack up against the more recent similar games that have hit the market since your first version in the 90's (twisted metal, blood drive etc), a lot has changed, how will you make it better and more likely to stand out from the crowd and appeal to a new generation?
Answer (nobby_SG):
Well, "better" is in the eye of the beholder. There will be fans of Twisted Metal who don't care much for our brand, and vice-versa. (Obviously more of the latter, but hey...) ;)
We think our game stands out from the crowd because of the qualities that made it great fun the first time round. Comedy violence, do what you like gameplay, and a general touch of surrealism to the proceedings. We want to retain and celebrate all these elements, and we're confident that a new generation will enjoy them the same way we still do.

Question (p1r473):
any chance of a reward tier somewhere between what there is now for only 1 copy but with the new model of the car?
Answer (nobby_SG):
I'm not sure if you mean the physical model or the in-game one. But in any case, some further Reward incentives and offers will be coming up over the course of the next week.

(continued below)
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[+]narwal_bot 0 points1 point2 points 7 days ago* (0 children)
[–]narwal_bot 0 points1 point2 points 7 days ago*
(page 3)

Question (seithon):
Great stuff :) If you don't mind me asking a followup.. Have you guys thought about putting in a destructible environment, like if i drive though enough walls will it bring a building down or so ?:)
Answer (nobby_SG):
That almost certainly won't happen in Carma:R - due to the massive amount of extra complexity it would bring to the art tasks. There will however be "feature" geometry that can be trashed, lots of lamp-posts to use as pedestrian pool cues, and of course masses of GLASS!

Question (Mastro666):
nobby Why are you so awesome?
Answer (nobby_SG):
It comes with age. And I'm so very, very old.

Question (Rank2):
How did you feel when you found out The Pope Himself publicly denounced Carmageddon?
Answer (nobby_SG):
I was all set to be excommunicated, but annoyingly, it turned out to just be an MP called Greg Pope. But we like to gloss over this fact. 

Question (Rank2):
Can you talk about what you had to do to get the rights to the franchise back?
Answer (nobby_SG):
Years of emails. Lawyers getting progressively richer. A massive sack of money. And the rights were OURS!

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[+]wonko600rr 1 point2 points3 points 8 days ago  (0 children)
[–]wonko600rr 1 point2 points3 points 8 days ago
Are you guys worried about media reception at all? You must be used to it by now, but how do you prepare for being bombarded with criticism from the media for making the next 'murder simulator'?
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[+]random_monkey 0 points1 point2 points 8 days ago  (1 child)
[–]random_monkey 0 points1 point2 points 8 days ago
pffft 'tonight', you're getting old, nobby :P
I was half expecting you to post a picture of you all in a pub huddled round a laptop.
Anyway, question time. How much do you feel the community is shaping the game? Have you found yourself changing your original plans much, or do they mostly agree with the direction you're taking it?
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[+]Mad_Maxine 0 points1 point2 points 8 days ago  (0 children)
[–]Mad_Maxine 0 points1 point2 points 8 days ago
We clearly have an effect on games... -cough-lawnmower
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[+][deleted] 8 days ago* (1 child)
[–][deleted] 8 days ago*
[deleted]
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[+]khestero 2 points3 points4 points 8 days ago  (0 children)
[–]khestero 2 points3 points4 points 8 days ago
5%
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[+]Darkscale 0 points1 point2 points 8 days ago* (2 children)
[–]Darkscale 0 points1 point2 points 8 days ago*
Thanks for doing this IAMA. I really love Carmageddon since I was a little to young (11, don't worry had consent from my parents) and I am almost practically fine. 
	Where did Carmageddon get created from? Who'se idea was it to create this awesome game? Thanks for it btw.
	I really love the designs of the Hawk and the Eagle. In the concept I noticed some large exhaust pipe on the (first?) Eagle. Will that be possible?
	Will Tim Schaefer be a ped ingame?
	It sounds crazy, but I love crazy, will I be able to drive a shark car?
	The splitting car stuff was one of my favorite features, will it be back?
	Last question, I heard about the ability of crashing through your windshield. If you survive will it just be like the game Flat Out, out are you able to walk around like a ped? If you can walk as a ped, will you be able to steal other drivers cars this way?
Thanks again and hope you guys have a nice evening. I will read your comments here or on kickstarter. 
Hope to see you guys at beta!
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[+]seithon 0 points1 point2 points 8 days ago  (0 children)
[–]seithon 0 points1 point2 points 8 days ago
I know I'm not one of the stainless guys but I think the original game was inspired by an older movie called the "Death Race 2000" or so... 
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[+]nobby_SG[S] 0 points1 point2 points 8 days ago  (0 children)
[–]nobby_SG[S] 0 points1 point2 points 8 days ago
	The original idea was a collaboration. Patrick and I did a Destruction Derby demo. SCi gave us a contract to make a game based on it, but with a view to it being based on the Deathrace 2020 license they were pursuing. That license fell through, so I came up with the new name "Carmageddon" and we made the game! 
	We're still in the umm and aah stage over the new Eagle design. The big bike style exhausts are cool, and I'd like to use them somewhere even if it was on a different car. 
	We've yet to hear from Tim or his lawyer, so now we've built him we might stick him in anyway. $3m bonus when you mow him down. 
	Shark car. Modders will help you out, even if we don't get round to that one... 
	Splitting is back. And so is spitting. And spiffing. 
	Driver becomes ped shenanigans is beyond the current scope of Carma:R. but we DO have a habit of creeping our own features... 
I hope you'll see us at beta too... Otherwise our MP code is borked!
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[+]jay_p_666 0 points1 point2 points 8 days ago  (1 child)
[–]jay_p_666 0 points1 point2 points 8 days ago
The first game had a lot of content in terms of the number of cars and tracks available. Can you afford the budget to remake all of them packed with more polygons? And did it will match up the quality standard of current generation of games in terms of texture resolution, and objects on screen or it is a simple HD remake like we're used to see on the PSN and Xbox Live Marketplace? Also, do the new tracks will be of higher quality than the old ones?
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[+]nobby_SG[S] 0 points1 point2 points 8 days ago  (0 children)
[–]nobby_SG[S] 0 points1 point2 points 8 days ago
The very short scenes featuring Mr. Schafer in our Kickstarter promo vid give a little hint of the sort of detail level (albeit still WIP at this stage) we're aiming for - as do the latest couple of screenshots we've released.
Basically, we have to balance level of detail with maintaining a consistent high frame-rate, and also the level of artist man-power required to build and populate a scene. what we'll be achieving though is going to be far more complex and detailed than the original games. We aren't starting from the original geometry and HDifying it though.
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[+]KingKha 0 points1 point2 points 8 days ago  (1 child)
[–]KingKha 0 points1 point2 points 8 days ago
	Will you make it easily moddable and/or release mod tools? 
	Hypothetical: If you don't make your kickstarter goal, how is that going to affect Carma:R? 
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[+]3dwizzard 0 points1 point2 points 8 days ago  (0 children)
[–]3dwizzard 0 points1 point2 points 8 days ago
They already said they will make the game extremely moddable. They actually said they encourage fans to remake some of the old carmgeddon cars that won't make it into the final game.
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[+]FreDre 1 point2 points3 points 8 days ago  (0 children)
[–]FreDre 1 point2 points3 points 8 days ago
Can you guys build a special feature on the game like 'creating your own pedestrians'? What about destructive environments?
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[+]khestero 0 points1 point2 points 8 days ago* (1 child)
[–]khestero 0 points1 point2 points 8 days ago*
Bet you didn't reckon the CL final would go to extra time. edit: you were watching the penalties, weren't you? :)
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[+]Naughty-Penguin 1 point2 points3 points 8 days ago  (0 children)
[–]Naughty-Penguin 1 point2 points3 points 8 days ago
Yeah I bet so ;) 
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[+]Dexyn 0 points1 point2 points 8 days ago  (1 child)
[–]Dexyn 0 points1 point2 points 8 days ago
Funded on day one of its inception and I'm very excited to see a classic game come back to life.
Thank you, and the team, for trusting the fans to do what's right. 
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[+]DaveH_SG 1 point2 points3 points 8 days ago  (0 children)
[–]DaveH_SG 1 point2 points3 points 8 days ago
Thanks for your support - and that goes for all who've pledged. We really appreciate it.
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[+]PsycoManiac 0 points1 point2 points 8 days ago  (0 children)
[–]PsycoManiac 0 points1 point2 points 8 days ago
What was the atmosphere when you found out Carmeggedon 2 was banned in the UK? Was annoyance or mostly shock?
Being Scottish myself I absolutely loved Carmaggedon 2 and was playing through it again when you announced the latest game. I'm just hoping for a 'banned in the UK' mode that turns the pedestrians into zombies, I actually can't imagine playing the game non-zombie at this point.
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[+]JamieRothery 0 points1 point2 points 8 days ago  (0 children)
[–]JamieRothery 0 points1 point2 points 8 days ago
I had an idea I left on the forums about some maps having both zombies and people on it and your driving around a zombie take over. and another idea about maps with riots going on and people setting fires while you in a car battle. Put my idea in to practise it will look cools.
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[+]DyeWitnesS 0 points1 point2 points 8 days ago  (1 child)
[–]DyeWitnesS 0 points1 point2 points 8 days ago
In the first Carmageddon there was the pratcam which i really liked, who where the ppl behind this (Max Damage and Die Anna), and will we see a comeback of the pratcam in the future Carmageddon. PS; thx for doing this and i'm considering uping my pledge to $150.
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[+]FiremanC 1 point2 points3 points 8 days ago  (0 children)
[–]FiremanC 1 point2 points3 points 8 days ago
Tony (Max Damage) has already been confirmed to make a comeback to do the prat cam once again, Faye (Die Anna) just got contacted, let's hope she's in as well, would be amazing!
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[+]masteractor 0 points1 point2 points 8 days ago  (0 children)
[–]masteractor 0 points1 point2 points 8 days ago
Part of the joy for me in playing Carmageddon is running over the peds, and crashing into the other players. I know a lot of people dislike missions, but will there be missions where you have to kill peds? In fact will there be missions at all?
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[+]Mastro666 0 points1 point2 points 8 days ago  (1 child)
[–]Mastro666 0 points1 point2 points 8 days ago
nobby Why are you so awesome?
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[+]nobby_SG[S] 2 points3 points4 points 8 days ago  (0 children)
[–]nobby_SG[S] 2 points3 points4 points 8 days ago
It comes with age. And I'm so very, very old.
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[+]Rank2 0 points1 point2 points 8 days ago  (1 child)
[–]Rank2 0 points1 point2 points 8 days ago
How did you feel when you found out The Pope Himself publicly denounced Carmageddon?
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[+]nobby_SG[S] 4 points5 points6 points 8 days ago  (0 children)
[–]nobby_SG[S] 4 points5 points6 points 8 days ago
I was all set to be excommunicated, but annoyingly, it turned out to just be an MP called Greg Pope. But we like to gloss over this fact. 
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[+]Colorfag 0 points1 point2 points 8 days ago  (1 child)
[–]Colorfag 0 points1 point2 points 8 days ago
You guys mentioned in one of your blog posts about exploring the idea of using a upgrade system similar to that of Crackdown (where the vehicle changes appearance drastically, as your vehicle gets upgraded). Ill have to tell you, the transforming vehicles in Crackdown were cool as fuck! I'm sad that they didn't do that for the second game. 
Are you guys still toying with that idea of using that kind of visual upgrade system? If so, do you intend on having the vehicles transform when they upgrade?
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[+]nobby_SG[S] 0 points1 point2 points 8 days ago  (0 children)
[–]nobby_SG[S] 0 points1 point2 points 8 days ago
We are still toying, with lots of things. Some even related to the game. 
Yeah, one of the things we're still toying with is the stages of visual upgrade... It'll come down to time and budget whether we can do it, and the morphing.
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[+]Cybs 0 points1 point2 points 8 days ago  (0 children)
[–]Cybs 0 points1 point2 points 8 days ago
Are you going to implement British Bulldog again? I remember playing this for hours on carmageddon TDR
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[+]Juganawt 1 point2 points3 points 8 days ago  (0 children)
[–]Juganawt 1 point2 points3 points 8 days ago
Any chance of an Xbox Live Arcade version, or a disc release of the Carma Quadrilogy?
How about including map, car, and pedestrian editors?
Finally, are you taking suggestions for new cunning stunt bonuses and items?
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[+]Rank2 1 point2 points3 points 8 days ago  (2 children)
[–]Rank2 1 point2 points3 points 8 days ago
Can you talk about what you had to do to get the rights to the franchise back?
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[+]nobby_SG[S] 4 points5 points6 points 8 days ago  (1 child)
[–]nobby_SG[S] 4 points5 points6 points 8 days ago
Years of emails. Lawyers getting progressively richer. A massive sack of money. And the rights were OURS!
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[+]Colorfag 1 point2 points3 points 7 days ago  (0 children)
[–]Colorfag 1 point2 points3 points 7 days ago
Why was the publisher so intent on keeping the IP if they were just sitting on it, doing nothing?
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[+]aanri 1 point2 points3 points 8 days ago  (0 children)
[–]aanri 1 point2 points3 points 8 days ago
Hi there! What are recommended/minimum system requirements? And do i need newest hardware. Now i have gaming computer that bougt in 2011 january. Gog.com would be great! 
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[+]tomovo 0 points1 point2 points 8 days ago  (0 children)
[–]tomovo 0 points1 point2 points 8 days ago
Would it be possible to put liiiitle bits of personality into the peds? Like, say, the "I was in the war" ped would talk more about being a veteran while you hunt them down or there would be an irritating bastard who laughs at you and taunts you if you miss them the first time. And them BOOM you finally nail them to the wall! Who's laughing now!!
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[+]miaomiaomiao 0 points1 point2 points 8 days ago  (0 children)
[–]miaomiaomiao 0 points1 point2 points 8 days ago
What kind of multiplayer modes will be implemented?
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[+]Psyrgery 1 point2 points3 points 8 days ago  (0 children)
[–]Psyrgery 1 point2 points3 points 8 days ago
Dear awesome friends from Carmageddon: You got Degor'yun. You got Mach 13. WE NEED AN ECTO-1!!!! Pretty please???
Call it, Pedbusters, or something :D
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[+]Regulus777 0 points1 point2 points 8 days ago  (1 child)
[–]Regulus777 0 points1 point2 points 8 days ago
Will there be stats at the end of the match such as number of pedestrian decapitations or number of animals killed, etc?
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[+]Simista 0 points1 point2 points 8 days ago  (0 children)
[–]Simista 0 points1 point2 points 8 days ago
Yes! we would like to see more stats in the new game... I personally love stats.. especially more obscure ones! Timesplitters had a great stats!
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[+]NarcisoAnassi 0 points1 point2 points 8 days ago  (0 children)
[–]NarcisoAnassi 0 points1 point2 points 8 days ago
Will there be a way in the (online) multiplayer mode to set victory conditions?
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[+]remyspam 0 points1 point2 points 8 days ago  (0 children)
[–]remyspam 0 points1 point2 points 8 days ago
Any plans on building levels roughly based on real cities?
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[+]fromwithin 1 point2 points3 points 8 days ago* (1 child)
[–]fromwithin 1 point2 points3 points 8 days ago*
Best game ever made. Can't wait. Who do I talk to about pitching to work on the game? It's the one game I'd love to have on my CV.
Also, I heard while at Psygnosis that we turned down the original Carmageddon because we'd signed Destruction Derby the day before, but I never had it confirmed. Do you know if it's true? Either way we would have wrecked it so I'm glad it never happened. 
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[+]nobby_SG[S] 0 points1 point2 points 8 days ago  (0 children)
[–]nobby_SG[S] 0 points1 point2 points 8 days ago
By all means pitch to me fromwithin!
Turning down the original? No, it couldn't have been the case unless SCi offered it to Psygnosis after we'd signed with them and I invented the brand! I'm sure I would have remembered that... ;) Funnily enough though, the demo Patrick and I made that got us our contract with SCi was called "3D Destruction Derby", and we pitched that all over the place (including to Sony) before SCi picked us up - and we then heard soon after about the PSX Destruction Derby launch title. So maybe the story has got shunted around somewhat over the years?
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[+]Balrog76 0 points1 point2 points 8 days ago  (0 children)
[–]Balrog76 0 points1 point2 points 8 days ago
First, I wanted to let you know I am a big fan of the original Carma, and a backer of the kickstarter carma campaign. Please take these questions below as a question regarding the kickstarter community as a whole. 
What's your take on the new crowd funded game environment (mostly supported by kickstarter)? Do you think it is sustainable in the long term? How do you think the kickstarter community will handle the first "problematic" development, where a game is either not released, or is of poor quality? 
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[+]Mintydog 0 points1 point2 points 8 days ago  (0 children)
[–]Mintydog 0 points1 point2 points 8 days ago
Will the game be moddable on release? It may be very early but is there any DLC planned? Do you have any achievements planned? 250 Cunning Stunts? What difficulties will the game have? My favourite was "as hard as fisting a velociraptor" Will you have any more hilarious ones like that?
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[+]Regulus777 0 points1 point2 points 8 days ago  (0 children)
[–]Regulus777 0 points1 point2 points 8 days ago
Are there any plans for split screen multiplayer? The lack of this feature in modern games is frustrating for those of us that remember how fun it was to play racing games alongside someone else (when two PCs just isn't an option).
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[+]Psyrgery 1 point2 points3 points 8 days ago  (0 children)
[–]Psyrgery 1 point2 points3 points 8 days ago
Carmageddon 2 Alpha had some interesting features: Enemies repairing and recovering themselves (they do recover in the final version when they are about to land on water, but it is shown on screen). Gravity was stronger, explosions were different too. The HUD had a sharper look too.
Why did you choose to remove these features, did you feel it would have broken the pace/rythm of the game?
Any word on powerups that did not make it like Steel gonads 'o death or Got'em in the bollocks?
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[+]BF1shY 0 points1 point2 points 8 days ago  (0 children)
[–]BF1shY 0 points1 point2 points 8 days ago
Are pedestrians going to be aggressive (throwing crap at you, tossing bombs/molotovs, and attacking your car with pipes) like in TDR? Seems more realistic if Carmageddon was an actual sport like in Death Race 2000, people would fight back...
Since Carmageddon was based on Death Race 2000, can we expect anything from Death Race (2008)?
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[+]jay_p_666 0 points1 point2 points 8 days ago  (0 children)
[–]jay_p_666 0 points1 point2 points 8 days ago
I think you guys should focus your budget mainly on the reboot of the original tracks and cars since you are limited by the money and also this would be a lot less expansive than creating new stuff from scratch...
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[+]Psychotic_Punk 1 point2 points3 points 8 days ago  (0 children)
[–]Psychotic_Punk 1 point2 points3 points 8 days ago
3 questions from the past (after i read that article on EDGE magazine) : 1) When did you initially got the idea for Carmageddon and the contract with SCI (exact year)? 2) Is it possible that you release that demo that got you the contract? 3) Is it possible to release a book/zine with Carmageddon stories? I mean i really loved the artwork and the general feel of that certain article on Edge. I would love to see more stuff/videos from those old days! Maybe you can put it as a reward in some tier!
Good Luck guys!
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[+]rolfv 1 point2 points3 points 8 days ago  (0 children)
[–]rolfv 1 point2 points3 points 8 days ago
I only found the first game worthwhile and I can still play it today for that same gritty maniac feeling. However it did become stale in the later levels when I got police car, dump truck car and the rest of those bastards. 
Are you confident that you can keep the challenge level of your game while the player is still capable of obtaining cool new vehicles?
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[+]Rapajya 1 point2 points3 points 8 days ago  (0 children)
[–]Rapajya 1 point2 points3 points 8 days ago
What about notebook support for Carmageddon: Reincarnation? This was a problem with the first game and the reason why I never purchased it.
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[+]MrMaynard 1 point2 points3 points 8 days ago  (0 children)
[–]MrMaynard 1 point2 points3 points 8 days ago
Two questions.. (asked on the KS site, but didn't see them answered)
Soundtrack? Or have the ability to input or own..
Eyefinity/SLI support.
I just put together a nice Tri monitor system, would love to use Cockpit view with blood n guts splattering across them. 
Hope you guys reach the $400K Would love to see this happen.
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[+]jay_p_666 1 point2 points3 points 8 days ago  (0 children)
[–]jay_p_666 1 point2 points3 points 8 days ago
It would be nice to have different specs for each cars like speed, acceleration, etc. and also different ability on each car like spikes on wheels to add a strategic element to the game depending on which track you drive on...
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[+]THEMACGOD 1 point2 points3 points 8 days ago  (0 children)
[–]THEMACGOD 1 point2 points3 points 8 days ago
So... Carmageddon is my favorite game from my youth and I've been dying for a modern version... I even posted some of my old C2 videos back when Reincarnation was announced. I remember playing the SHIT out of these on my Performa 6115cd and then onto my Bondi Blue Rev. A iMac. My buddy and I would crossover cable our computers together and play this game for fucking hours. 
I've already pledged $100, but will reincarnation have MP AND the ability to record videos? Maybe even post straight to YouTube? Carmageddkn 2 had feature that modern games are just now finally implementing, so I'd be surprised if otherwise. Anyway, if you need a huge carmageddon fanboy around, let me know. 
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[+]Mintydog 1 point2 points3 points 8 days ago  (1 child)
[–]Mintydog 1 point2 points3 points 8 days ago
Will the police be back? Perhaps more than just 1 car at a time? Perhaps on a motorbike?
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[+]Turbodonkey007 0 points1 point2 points 7 days ago  (0 children)
[–]Turbodonkey007 0 points1 point2 points 7 days ago
would love to see motorbike drones, think the police motorbikes would be useless though!!
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[+]BleeBlou 0 points1 point2 points 8 days ago  (0 children)
[–]BleeBlou 0 points1 point2 points 8 days ago
Just an idea here, but a sticky ball powerup from Offroad Velociraptor Safari would simply be... I have no words to express how crazy it would be :) http://blurst.com/raptor-safari/
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[+]Ramoramopo 1 point2 points3 points 8 days ago  (2 children)
[–]Ramoramopo 1 point2 points3 points 8 days ago
What was your guys' favorite car/driver in C1 and C2?
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[+]DaveH_SG 1 point2 points3 points 8 days ago  (1 child)
[–]DaveH_SG 1 point2 points3 points 8 days ago
I've asked around and:
Nobby's a fan of Val Hella, but Leadpumper is his favourite car. Sim's faves are Screwy and the Eagle 1. I like Screwy, and the Eagle 2 from the Splat Pack.
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[+]Ramoramopo 0 points1 point2 points 8 days ago  (0 children)
[–]Ramoramopo 0 points1 point2 points 8 days ago
I always loved Batmad and the Purple Piledriver. Another car was the Prop Shafter.
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[+]Dark_Pontifex 0 points1 point2 points 8 days ago  (0 children)
[–]Dark_Pontifex 0 points1 point2 points 8 days ago
Will the classic CUNNING STUNT come back, or will there be different types of stunt-rewards according to your performance?
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[+][deleted] 8 days ago  (1 child)
[–][deleted] 8 days ago
[deleted]
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[+]Turbodonkey007 0 points1 point2 points 8 days ago  (0 children)
[–]Turbodonkey007 0 points1 point2 points 8 days ago
yes!!
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[+]Turbodonkey007 1 point2 points3 points 8 days ago  (0 children)
[–]Turbodonkey007 1 point2 points3 points 8 days ago
Will there be a HUGE concentration (no idea if my splelling is right, i blame vodka) on multiplayer?? i want lots on lots of multiplayer modes and options, including a JOYRIDE option, timie litmitless piss about whislt drunk with mates. Also modes like capture the flag and Bulldog/outbreak/infection all good modes that will appeal to casual gamers and then-some. 
ALSO ALSO i implore you to take a look and play DIRT 3 online for the party modes such as outbreak and transporter, so simple yet so effective for a good piss about. Best online experiences recently.
ALSO ALSO ALSO, Burnout paradise, crowd type challenges, all in the name of FUN
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[+]ibzfiles 0 points1 point2 points 8 days ago  (0 children)
[–]ibzfiles 0 points1 point2 points 8 days ago
OMG carmageddon!! Spent my days playing as a kid.Didnt know there was a new game coming out.
Hope its awesome
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[+]3dwizzard 1 point2 points3 points 8 days ago  (0 children)
[–]3dwizzard 1 point2 points3 points 8 days ago
What is it that defines Bleak City in Carmageddon 1 and makes it stand out? Is it true that it's art direction goes into a slightly sci-fi direction? Maybe even inspired by Ridley Scott's Blade Runner a bit? I always felt that Anarchy and Industrial/Cyberpunk was your direction. Bleak City at late dawn was incredibly unique and set a very unique mood! Carmageddon 2 lost a lot of that art direction and I would love to see it brought back and even pushed more into the Blade Runner direction! Am I right in my assumptions and also are you aiming to go that direction again?
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[+]panzermetal 1 point2 points3 points 8 days ago* (2 children)
[–]panzermetal 1 point2 points3 points 8 days ago*
Hi, I'm a really big fan of this game , I remeber when it was 1997 and I was so bored and tired of peope talking about NFS (I never liked that game) when one day I found in a market a game called CARMAGEDDON.Of course I bought it and I starde to introduce the game to my neighborhood friends. But enough of those golden splatter years I would like to ask 3 questions:
-Will be DAN DEAD back with his blood riviera?
-Are we going to see some crazy ww2 oponent vehicle? ( i.e. : Elefant, KING TIGER, german halftrack)
-Will you select some community vehicles done in past to add in the game?(i.e. ADR's cars , Econobrick's cars,Autopilot's ,Chevelle's , Coffey cup's , wow too many) Because there are loads of awesome addon cars and it would nice to see them back too. 
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[+]Mastro666 0 points1 point2 points 8 days ago  (1 child)
[–]Mastro666 0 points1 point2 points 8 days ago
CARMGADDEON lol
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[+]panzermetal 0 points1 point2 points 7 days ago  (0 children)
[–]panzermetal 0 points1 point2 points 7 days ago
XD sorry for that , but yes LOL at that!
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[+]rakista 0 points1 point2 points 7 days ago  (0 children)
[–]rakista 0 points1 point2 points 7 days ago
There better be points for artistic splatter and what not, the last one really pussed out on the gore. 
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[+]D_for_Drive 0 points1 point2 points 7 days ago  (0 children)
[–]D_for_Drive 0 points1 point2 points 7 days ago
Hands down my favorite game of all time, only surpassed by Carmageddon 2! Others would tell me, "oh, play Twisted Metal, it sounds just like Carmageddon". WRONG! In my opinion Twisted Metal is far inferior to Carmageddon. The physics aren't as good, you rely on guns too much and where are the pedestrians? The power-ups aren't nearly as good or as entertaining. I'll do what I can to help bring Carmageddon back!
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[+]MrShlee 1 point2 points3 points 7 days ago  (0 children)
[–]MrShlee 1 point2 points3 points 7 days ago
What's the story with Linux support?
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[+]markesh 0 points1 point2 points 7 days ago  (0 children)
[–]markesh 0 points1 point2 points 7 days ago
I love this damn game, I have been playing for 15 years, and its one of the first installs on all my computers. 
I am incredibility excited to hear there is another in the making. 
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[+]Fatdude3 1 point2 points3 points 7 days ago* (0 children)
[–]Fatdude3 1 point2 points3 points 7 days ago*
Is this still going?
1- What is the scale of the models that are bonus at $150. 1/18? 1/43 1/24?
2- How are maps will be made?In old Carmageddon games race maps was a part of city/area and different races used different parts or the whole map while it also allowed to free roam and get that secret weapon/armor buff or use a different route.
3-Is there going to be Power/Armor/Speed upgrades thats scatered on map that will enchance a car permenenetly?
4-Same screen multiplayer possible?
5-What will you use for multiplayer?Gamespy?Steamworks?
6-Are weapon pickups going to be random or pre-defined.How similar will it be with older games?Totaly same?Or each car having different weapons that activate with a power-up?Recent example of this would be Post Apocalyptic Mayhem
7-When will beta start.Will game be launched this year?If there are problems with the game will you postpone the launch to release a better game?
8-Will there be DLC?While personally i wont say no to Different Cars DLC but if you add multiplayer maps as DLC that will seperate the player base which i think will be quite limited for multiplayer.
9- Is there going to be some form of basic car customization.Like changing the color of the car or the tires?Really basic stuff.
10- Please add Steam Workshop support to steam version of the game.
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[+]KeesPle 1 point2 points3 points 7 days ago  (0 children)
[–]KeesPle 1 point2 points3 points 7 days ago
Might it be possible to open-source Carmageddon 1 & 2? (fund raising to cover the costs?) There isn't much (anything?!!) to lose, and everything to gain, for example:
	Marketing for the new game
	More fans and costumers for the new game
	Carmageddon and Stainless Steel name's will be named together with other big names like, id software and Doom.
I also would like to ask if it would be possible to support Linux in anyway: specific fundraising, some community help/support through wine?
Thanks and good luke with your game!
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[+]plasmafire 0 points1 point2 points 7 days ago  (0 children)
[–]plasmafire 0 points1 point2 points 7 days ago
Will it have an unlimited time mode for maximum carnage?
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[+]mikesso 0 points1 point2 points 7 days ago  (0 children)
[–]mikesso 0 points1 point2 points 7 days ago
Curious if you've ever had a request or ambition to create "functional" objects on some of the vehicles (which would cause damage / dynamic damage). Some of the stock vehicles ie: guillotine fork lift, stake taxi (sorry don't remember their actual names) were types of vehicles that my friends and I always imagined would be awesome if they would actually cause extra or actual damage - they were only aesthetic in carm2.
Honestly, that's almost all I really want out of a Carm-style reincarnation. Multiplayer, including a ball'n chain power up (this was SP only) and stuff that works (for mp) on the WinNT kernel, etc.
To this day, my friends and I still play Carm2 at LAN parties, it remains the favorite between the new guys and the old ballers by far... unfortunately we have to use special win98 to play :(.
Oh, we also really enjoy the crazy maps like the carnival/roller coaster maps -- driving through the clown billboards & loopty-loops. Pushing boulders down bobsled tracks, etc. The 'random' physics are what makes it so awesome... oh and it would be great to be able to pile boulders in the dump truck... don't ask me why, I'm slightly intoxicated ;)
Kickstarter fund already submitted a long time ago; good luck guys!
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[+]Zyzienzergling 0 points1 point2 points 7 days ago  (1 child)
[–]Zyzienzergling 0 points1 point2 points 7 days ago
What is the list of all games your company made
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[+]registered-user 0 points1 point2 points 6 days ago  (0 children)
[–]registered-user 0 points1 point2 points 6 days ago
http://www.stainlessgames.com/games/go/
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[+]bankerJimmy 0 points1 point2 points 7 days ago  (0 children)
[–]bankerJimmy 0 points1 point2 points 7 days ago
Hello Neil and team,
I am an original carmageddon fan. I remember your game sticking out fondly among other amazing racers of the time, Stunts, NASCAR 98, Daytona USA just to name a few that shaped my childhood. 
Question: What is your favorite current racing game or series and why? 
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[+]joshykins 1 point2 points3 points 7 days ago  (0 children)
[–]joshykins 1 point2 points3 points 7 days ago
To this very day I remember vividly playing the demo of C2 while my grandparents were visiting, and my grandpa being a "car guy" noticed me playing and immediately sat down to watch. You have no idea how hard it was to avoid hitting any peds for almost thirty minutes straight! 
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[+]DrStalker 0 points1 point2 points 7 days ago  (0 children)
[–]DrStalker 0 points1 point2 points 7 days ago
Has technology advanced enough to allow you to render the in-game character portraits without actually hitting someone in the head with a pool cue?
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[+]tabledresser 0 points1 point2 points 7 days ago* (0 children)
[–]tabledresser 0 points1 point2 points 7 days ago*
Questions	Answers	
What is the average number of peds you are going to place in each map, are you heading for Carma1 quantity (The Wall, 5k peds) or Carma2 (700-900 peds average) What are the minimum system requirements you expect the game to run on?	Number of peds? Per level, it'll vary with the level, but for example our prototype city level has 1500 for a nice level of density. Min system requirements? The game's going to be really tweakable for performance, so it shouldn't be an issue with a relatively contemporary pooter.	
	I SPOKE TO FAYE TODAY! I swear - first time since she finished her filming session in 1996! She called me at home to say sorry she'd not accepted my FB friend request but she thought I might be a weirdo. Her husband worked out that I was probably legit and got her to give me a call. And so we had a nice chat, and she'll be on the Island in a couple of weeks so we're going to get together. We'll try to persuade her to reprise her role... Die Anna/Hawk is coming back. Oh yes.	
	We might include some C2 cars, but if we don’t have time, the tools will make it easy for the community to add them! ;)	
	Easter Eggs and puns there will be aplenty… :)	
	We are definitely listening, and want to incorporate the fans’ ideas. Solid granite peds is great – but as we’ll often find, it’s already been discussed here! (Because we’re thinking that some powerups should effect peds too…)	
Will there be cyclist? - Will there be children? - Will there be colored folks? - Will there be pregnant women? - Will there be old people? - Will there be handicapped people? - Will drones have people inside which will try to exit the vehicle and run, or die if you head-on collide on them and fly through the windshield?	What Bf1shY says - the game will be very highly moddable, and you'll be able to drop in what ever kind of victims you fancy. For us, our fancy doesn't extend to the extremes of bad taste... Mainly because my mum still likes to play the game.	
	Drivers running about isn't something we have planned for Carma:R. But all vehicles will have drivers who can be ejected throught the windshield in a heavy impact.	
Will we see the original Carmageddon games on GOG.com or Steam? 	Stay tuned for further announcements... ;)	
	(Um, don't literally stay tuned here, all night.)	
View the full table  on /r/tabled! | Last updated: 2012-05-23 20:50 UTC | Next update: 2012-05-24 02:50 UTC
This comment was generated by a robot! Send all complaints to epsy.
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[+]yacob_uk 0 points1 point2 points 7 days ago  (0 children)
[–]yacob_uk 0 points1 point2 points 7 days ago
This game was and remains my favourite game of all time. I just wanted to say thank you. I hope you do it the justice it deserves. 
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[+]belonii 0 points1 point2 points 7 days ago  (0 children)
[–]belonii 0 points1 point2 points 7 days ago
I'd love to see the popemobile in carmageddon: R... pope getting all bloodied up as he gets smashed from side to side in that glass cage :3
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[+]IainStanford 0 points1 point2 points 7 days ago  (0 children)
[–]IainStanford 0 points1 point2 points 7 days ago
Is an XBLA version still in the works? Or is it PC via Steam only now?
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[+]LightingBeal 0 points1 point2 points 7 days ago  (0 children)
[–]LightingBeal 0 points1 point2 points 7 days ago
Hi peeps, i was wondering or suggesting as an idea rather, to get some sort of beach front/La looking area, with maybe topless or skimpy bikini peds. Also i do remember on some of the buildings (may of been multiple story car park) you could drive in them, working your way up to the top. We gonna have that ability too? Would be fun! Also are all the tracks going to be American based? Would like to see some from UK or maybe like France, getting some Eiffel tower and big Ben involved or something!?
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[+]dhevos 0 points1 point2 points 7 days ago  (0 children)
[–]dhevos 0 points1 point2 points 7 days ago
Is there any possibility to get C1 as a android release like gta3? I'd be dying to play it on my tablet while relaxing, so many childhood memories :>
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[+]oD3 1 point2 points3 points 7 days ago  (1 child)
[–]oD3 1 point2 points3 points 7 days ago
Add baby carriages. Embrace that R rating.
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[+]jontelang 0 points1 point2 points 7 days ago  (0 children)
[–]jontelang 0 points1 point2 points 7 days ago
That would be awesome! 
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[+]jontelang 0 points1 point2 points 7 days ago  (0 children)
[–]jontelang 0 points1 point2 points 7 days ago
Juts felt like poping this down here. Some dude was working on an XNA remake of C1. http://blog.1amstudios.com/2009/04/carmageddon-xna.html
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[+]dont_be_shitty 1 point2 points3 points 7 days ago  (0 children)
[–]dont_be_shitty 1 point2 points3 points 7 days ago
No question, just wanted to say thanks for some fun games. 3 words. Solid. Granite. Car.
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[+]antonbe 0 points1 point2 points 7 days ago  (0 children)
[–]antonbe 0 points1 point2 points 7 days ago
Are you guys going to be running people over on camera for motion cap, just like the first game?
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[+]Sil369 0 points1 point2 points 7 days ago  (0 children)
[–]Sil369 0 points1 point2 points 7 days ago
i hope we will have total control of the camera when in third person mode, ie: swivel the camera a whole 360' degrees
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[+]deeiks 0 points1 point2 points 7 days ago  (0 children)
[–]deeiks 0 points1 point2 points 7 days ago
Oh my god, a giant tail thing
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[+]Pile_up -1 points0 points1 point 5 days ago  (0 children)
[–]Pile_up -1 points0 points1 point 5 days ago
Might sound odd. But what kind of pedestrian actions would we be seeing? Such as if you hit someone and they ragdoll but don't die, would they get back up? And if you hit someone would it be possible for them to grab onto the car for more comedic purposes of dispatching pedestrians? And would blood spill onto your car and paint it red to provide a lil realism? XD
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[+]xorlor 0 points1 point2 points 4 days ago  (0 children)
[–]xorlor 0 points1 point2 points 4 days ago
I'm so excited, this is going to fund! "Wrong checkpoint!"
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[+]Naughty-Penguin 1 point2 points3 points 8 days ago  (0 children)
[–]Naughty-Penguin 1 point2 points3 points 8 days ago
1.	Are you watching the football of Bay/Che at the moment? 
2.	Its good to hear someone else on Reddit who are from the Isle of Wight! I only found this out from my dutch boyfriend telling me about the kickstarter campaign this afternoon! Defintely backing!! 
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[+]razor792 1 point2 points3 points 8 days ago  (2 children)
[–]razor792 1 point2 points3 points 8 days ago
Nobby, does Patrick often have Cheerios in his beard? or does his chin extend down to the entire length of his beard?
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[+]registered-user 1 point2 points3 points 8 days ago  (0 children)
[–]registered-user 1 point2 points3 points 8 days ago
http://i.imgur.com/8FeNU.jpg
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[+]jooleyjules 1 point2 points3 points 8 days ago* (0 children)
[–]jooleyjules 1 point2 points3 points 8 days ago*
I am Patrick's daughter. And he doesn't tend to have Cheerios in his beard... but pretty much every thing else!
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[+]Skie 0 points1 point2 points 8 days ago  (1 child)
[–]Skie 0 points1 point2 points 8 days ago
Loved the first and the second game grew on me massively over time...
	Will there be remakes of the previous games levels? Especially ones with planes and trains to cause chaos... 
	Will peds corpses still be annoyingly chunky chunks when chunked? Having them modelled in C2 was good, but driving over them at speed usually meant a crash in the lighter cars. 
	Will the pratcam make a comeback? 
	Shut up and take my money. 
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[+]FiremanC 0 points1 point2 points 8 days ago  (0 children)
[–]FiremanC 0 points1 point2 points 8 days ago
I can tell you that the prat cam is coming back, with it's original Max Damage actor Tony. And see the post above from nobby about Die Anna (Faye)
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[+]JamieRothery 0 points1 point2 points 8 days ago  (1 child)
[–]JamieRothery 0 points1 point2 points 8 days ago
Will you be hiding collectables around the map for players to find while driving round, hidden items that unlock car mods and such.
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[+]Simista 0 points1 point2 points 8 days ago  (0 children)
[–]Simista 0 points1 point2 points 8 days ago
There is certainly going to be extra rewards for those people who like to explore :)
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[+]Mintydog 1 point2 points3 points 8 days ago  (0 children)
[–]Mintydog 1 point2 points3 points 8 days ago
Is it true that opponents will fly out of their windscreen? Is this only when they are "Wasted"?
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[+]BF1shY 0 points1 point2 points 8 days ago  (1 child)
[–]BF1shY 0 points1 point2 points 8 days ago
Is Neil single? :3
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[+]nobby_SG[S] 3 points4 points5 points 8 days ago  (0 children)
[–]nobby_SG[S] 3 points4 points5 points 8 days ago
I'll reply to this tricky one first... :) I'm very happily spoken for, but thank you for the enquiry. (And the complimentary comment on the Update.) 
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[+]Psyrgery -1 points0 points1 point 8 days ago  (0 children)
[–]Psyrgery -1 points0 points1 point 8 days ago
What are your plans about the music??? Are you going to compose some tunes for the game, add some in-game mp3 radio, or maybe both?
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[+]narc0tiq -1 points0 points1 point 8 days ago  (2 children)
[–]narc0tiq -1 points0 points1 point 8 days ago
I just had a very brief look at the Kickstarter page and FAQ and saw no mention of this: will it be possible to use my Xbox 360 controller to drive around?
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[+]DaveH_SG 2 points3 points4 points 8 days ago  (1 child)
[–]DaveH_SG 2 points3 points4 points 8 days ago
Shhh - It already is!
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[+]narc0tiq 1 point2 points3 points 8 days ago  (0 children)
[–]narc0tiq 1 point2 points3 points 8 days ago
Kickass!
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[+]Bazajaytee -3 points-2 points-1 points 8 days ago  (5 children)
[–]Bazajaytee -3 points-2 points-1 points 8 days ago
Will you take EA up on the 90 day grace period and put Carmageddon on Origin?
Will we have pedestrians or will you have to release it with Zombies and then put the Pedestrian patch up on your website again?
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[+]registered-user 8 points9 points10 points 8 days ago  (1 child)
[–]registered-user 8 points9 points10 points 8 days ago
Fucking hell, Origin? I hope not. That's like sleeping with an HIV infected hooker because the first half hour is free.
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[+]wonko600rr 1 point2 points3 points 8 days ago  (0 children)
[–]wonko600rr 1 point2 points3 points 8 days ago
haha, a better analogy there is not
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[+]BleeBlou 1 point2 points3 points 8 days ago  (0 children)
[–]BleeBlou 1 point2 points3 points 8 days ago
Same 2 questions here but with a twist.
If you use Origins, will you still release on Steam? Plz :)
What happened about the zombie peds story?
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[+]Bazajaytee 0 points1 point2 points 8 days ago  (1 child)
[–]Bazajaytee 0 points1 point2 points 8 days ago
http://www.gamesindustry.biz/articles/2012-05-18-ea-origin-platform-to-host-crowd-funded-game-for-free 
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[+]aanri 0 points1 point2 points 8 days ago  (0 children)
[–]aanri 0 points1 point2 points 8 days ago
Bazajaytee are you from DICE?
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[+][deleted] -4 points-3 points-2 points 8 days ago* (4 children)
[–][deleted] -4 points-3 points-2 points 8 days ago*
What's the difference between Carmageddon and Twisted Metal?
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[+]Mintydog 5 points6 points7 points 8 days ago  (3 children)
[–]Mintydog 5 points6 points7 points 8 days ago
About 1000 dead pedestrians
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[+]Simista 1 point2 points3 points 8 days ago  (0 children)
[–]Simista 1 point2 points3 points 8 days ago
Great response :)
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[+]panzermetal 0 points1 point2 points 7 days ago  (0 children)
[–]panzermetal 0 points1 point2 points 7 days ago
And that if there was a MEAT WAGON in carmageddon it would be more bloody and less ''pimp my ride''.
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[+]remyspam -1 points0 points1 point 8 days ago  (1 child)
[–]remyspam -1 points0 points1 point 8 days ago
Will there be a LAN-option? (multiplayer without the need of going online)
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[+]BleeBlou 0 points1 point2 points 8 days ago  (0 children)
[–]BleeBlou 0 points1 point2 points 8 days ago
They have already stated that yes, there will be the option. :D